#include "prc_inc_spells" #include "spinc_orb" void main() { // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell if (!X2PreSpellCastCode()) return; effect eVis = EffectVisualEffect(VFX_IMP_FROST_S); effect eVisFail = EffectVisualEffect(VFX_IMP_BLIND_DEAF_M); effect eFailSave = EffectBlindness(); DoOrb(eVis, EffectLinkEffects(eVisFail, eFailSave), SAVING_THROW_TYPE_COLD, DAMAGE_TYPE_COLD); }