//:://///////////////////////////////////////////// //:: x0_s2_blkdead //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Level 3 - 6: Summons Ghast Level 7 - 10: Doom Knight */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { int nLevel = GetLevelByClass(CLASS_TYPE_BLACKGUARD, OBJECT_SELF); effect eSummon; float fDelay = 3.0; int nDuration = nLevel; if (nLevel >= 7) eSummon = EffectSummonCreature("NW_S_DOOMKGHT",VFX_FNF_SUMMON_UNDEAD); else eSummon = EffectSummonCreature("NW_S_GHAST",VFX_FNF_SUMMON_UNDEAD); ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, GetSpellTargetLocation(), HoursToSeconds(nDuration)); }