//::////////////////////////////////////////////// //:: Name Forceward On Exit //:: FileName sp_forcewardB.nss //::////////////////////////////////////////////// /** @file */ //::////////////////////////////////////////////// //:: Created By: Tenjac //:: Created On: 7/4/22 //::////////////////////////////////////////////// #include "prc_sp_func" #include "prc_add_spell_dc" void main() { object oTarget = GetExitingObject(); if(GetLocalInt(oTarget, "PRCForcewardEntry")) { DeleteLocalInt(oTarget, "PRCForcewardEntry")); } effect eAOE; if(GetHasSpellEffect(SPELL_SOLID_FOG, oTarget)) { //Search through the valid effects on the target. eAOE = GetFirstEffect(oTarget); while (GetIsEffectValid(eAOE)) { if (GetEffectCreator(eAOE) == GetAreaOfEffectCreator()) { //If the effect was created by either half of Fog from the Void if(GetEffectSpellId(eAOE) == SPELL_SOLID_FOG) { RemoveEffect(oTarget, eAOE); } } } //Get next effect on the target eAOE = GetNextEffect(oTarget); } }