//::////////////////////////////////////////////// //:: Name Lawful Sword //:: FileName sp_lawsword.nss //::////////////////////////////////////////////// /** @file Evocation Level: Paladin 4, Components: V, S, Casting Time: 1 standard action Range: Touch Target: Weapon touched Duration: 1 round/level Saving Throw: None Spell Resistance: No Calling to mind thoughts of justice, you run your fingers along the weapon, imbuing it with power. This spell functions like holy sword (PH 242), except as follows. The weapon functions as a +5 axiomatic weapon (+5 enhancement bonus on attack rolls and damage rolls, lawful-aligned, deals an extra 2d6 points of damage against chaotic opponents). It also emits a magic circle against chaos effect (as the spell). */ //::////////////////////////////////////////////// //:: Created By: Tenjac //:: Created On: 2/2/21 //::////////////////////////////////////////////// #include "prc_sp_func" #include "prc_add_spell_dc" void main() { if(!X2PreSpellCastCode()) return; PRCSetSchool(SPELL_SCHOOL_ABJURATION); object oPC = OBJECT_SELF; object oTarget = GetSpellTargetObject(); int nCasterLvl = PRCGetCasterLevel(oPC); float fDur = RoundsToSeconds(nCasterLvl); int nMetaMagic = PRCGetMetaMagicFeat(); if(nMetaMagic & METAMAGIC_EXTEND) fDur += fDur; //+2d6 vs chaotic itemproperty iDam = ItemPropertyDamageBonusVsAlign(IP_CONST_ALIGNMENTGROUP_CHAOTIC, IP_CONST_DAMAGETYPE_PHYSICAL, IP_CONST_DAMAGEBONUS_2d6); //+5 vs everything itemproperty iAttack = ItemPropertyEnhancementBonus(5); if(GetObjectType(oTarget)) == OBJECT_TYPE_CREATURE { oTarget = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget); } IPSafeAddItemProperty(oTarget, iDam, fDur); IPSafeAddItemProperty(oTarget, iAttack, fDur); //magic circle on the weapon effect eCircle = EffectAreaOfEffect(AOE_MOB_CIRCCHAOS); effect eVis = EffectVisualEffect(VFX_IMP_EVIL_HELP); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eCircle, oTarget, fDur); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oPC); PRCSetSchool(); }