//::////////////////////////////////////////////// //:: Name Strength of Stone //:: FileName sp_strstone.nss //::////////////////////////////////////////////// /** @file Transmutation Level: Paladin 2, Components: V, S, DF, Casting Time: 1 swift action Range: Personal Target: You Duration: 1 round You call upon the fortitude of the powers of good, and your flesh turns an ivory-gray hue as you draw power up through the earth itself. The spell grants you a +8 enhancement bonus to Strength. The spell ends instantly if you lose contact with the ground. This means you cannot jump, tumble, charge, run, or move more than your speed in a round (because these acts cause both of your feet to leave the ground) without breaking the spell. A natural stone wall or ceiling counts as the ground for the purpose of this spell (so you could climb a cavern wall and not lose the spell). */ //::////////////////////////////////////////////// //:: Created By: Tenjac //:: Created On: 1/28/21 //::////////////////////////////////////////////// #include "prc_sp_func" #include "prc_add_spell_dc" void main() { if(!X2PreSpellCastCode()) return; PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION); object oPC = OBJECT_SELF; int nCasterLvl = PRCGetCasterLevel(oPC); float fDur = RoundsToSeconds(1); int nMetaMagic = PRCGetMetaMagicFeat(); if(nMetaMagic & METAMAGIC_EXTEND) fDur += fDur; SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAbilityIncrease(ABILITY_STRENGTH, 8) oPC, fDur); PRCSetSchool(); }