//:://///////////////////////////////////////////// //:: Ghoul Touch: On Enter //:: NW_S0_GhoulTchA.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* The caster attempts a touch attack on a target creature. If successful creature must save or be paralyzed. Target exudes a stench that causes all enemies to save or be stricken with -2 Attack, Damage, Saves and Skill Checks for 1d6+2 rounds. */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Nov 7, 2001 //::////////////////////////////////////////////// //:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff #include "prc_inc_spells" #include "prc_add_spell_dc" void main() { DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR"); SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_NECROMANCY); //Declare major variables object oTarget = GetEnteringObject(); effect eVis = EffectVisualEffect(VFX_IMP_DOOM); effect eAttack = EffectAttackDecrease(2); effect eDamage = EffectDamageDecrease(2, DAMAGE_TYPE_BLUDGEONING|DAMAGE_TYPE_PIERCING|DAMAGE_TYPE_SLASHING); effect eSave = EffectSavingThrowDecrease(SAVING_THROW_ALL, 2); effect eSkill = EffectSkillDecrease(SKILL_ALL_SKILLS, 2); effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE); //Link Effects effect eLink = EffectLinkEffects(eDamage, eSave); eLink = EffectLinkEffects(eLink, eSave); eLink = EffectLinkEffects(eLink, eSkill); eLink = EffectLinkEffects(eLink, eDur); if(!GetIsReactionTypeFriendly(oTarget) || GetAreaOfEffectCreator() != oTarget) { if(!PRCDoResistSpell(GetAreaOfEffectCreator(), oTarget) && !PRCMySavingThrow(SAVING_THROW_FORT, oTarget, PRCGetSaveDC(oTarget,GetAreaOfEffectCreator())) && PRCGetIsAliveCreature(oTarget)) { SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(2+d6())); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); } } DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR"); // Getting rid of the local integer storing the spellschool name }