//:://///////////////////////////////////////////// //:: Greater Spell Turning //:: NW_S0_GrSpTurn.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// //:: [Description of File] //::////////////////////////////////////////////// //:: Created By: [Your Name] //:: Created On: [date] //::////////////////////////////////////////////// #include "prc_inc_spells" void main() { object oTarget = PRCGetSpellTargetObject(); effect eVis = EffectVisualEffect(VFX_DUR_SPELLTURNING); SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); }