/* nw_s0_splresis The target creature gains 12 + Caster Level SR. By: Preston Watamaniuk Created: Mar 19, 2001 Modified: Jun 28, 2006 Cleaned up slightly */ #include "prc_sp_func" //Implements the spell impact, put code here // if called in many places, return TRUE if // stored charges should be decreased // eg. touch attack hits // // Variables passed may be changed if necessary int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent) { int nMetaMagic = PRCGetMetaMagicFeat(); int nLevel = nCasterLevel; effect eSR = EffectSpellResistanceIncrease(12 + nLevel); effect eVis = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION); effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE); effect eDur2 = EffectVisualEffect(249); effect eLink = EffectLinkEffects(eSR, eDur); eLink = EffectLinkEffects(eLink, eDur2); SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_SPELL_RESISTANCE, FALSE)); if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND)) { nLevel *= 2; //Duration is +100% } SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget); SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nLevel),TRUE,-1,nCasterLevel); return TRUE; //return TRUE if spell charges should be decremented } void main() { object oCaster = OBJECT_SELF; int nCasterLevel = PRCGetCasterLevel(oCaster); PRCSetSchool(GetSpellSchool(PRCGetSpellId())); if (!X2PreSpellCastCode()) return; object oTarget = PRCGetSpellTargetObject(); int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags if(!nEvent) //normal cast { if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget) { //holding the charge, casting spell on self SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges return; } DoSpell(oCaster, oTarget, nCasterLevel, nEvent); } else { if(nEvent & PRC_SPELL_EVENT_ATTACK) { if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent)) DecrementSpellCharges(oCaster); } } PRCSetSchool(); }