//:://///////////////////////////////////////////// //:: Summon Animal Companion //:: NW_S2_AnimalComp //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* This spell summons a Druid's animal companion */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: Sept 27, 2001 //::////////////////////////////////////////////// #include "prc_alterations" #include "prc_inc_assoc" void main() { //Yep thats it SummonAnimalCompanion(); object oPC = OBJECT_SELF; object oComp = GetAssociate(ASSOCIATE_TYPE_ANIMALCOMPANION);//make sure it's bioware Animal Companion here object oCompSkin = GetPCSkin(oComp); //Exalted Companion if((GetHasFeat(FEAT_EXALTED_COMPANION, oPC) || GetPersistantLocalInt(oPC, "VoPFeat"+IntToString(FEAT_EXALTED_COMPANION))) && GetAlignmentGoodEvil(oPC) == ALIGNMENT_GOOD) ApplyExaltedCompanion(oComp, oCompSkin); //Talontar Blightlord's Illmaster if(GetLevelByClass(CLASS_TYPE_BLIGHTLORD, oPC) >= 2) ApplyIllmaster(oComp, oCompSkin); }