CLASSES / PRESTIGE CLASSES Fochlucan Lyrist Verdant Lord Lion of Talisid RACIAL TYPES Nezumi (OA) Korobokuru (OA) Warforged Scout (Eberron) Shyft (Planescape) Maeluth (Planescape) Mechanatrix (Planescape) Wispling (Planescape) TEMPLATES Baelnorn template DOMAINS Chaos Glory Law Luck Madness Mind Moon FEATS Combat Focus Combat Awareness Combat Stability Combat Defense Combat Vitality Combat Strike Choke Hold Pain Touch Ki Shout Great Ki Shout Freezing the Lifeblood Falling Star Strike Unbalancing Strike Plant Defiance Plant Control Favored of the Companions Create Infusion Magical Artisan: Create Infusion Craft Scepter Magical Artisan: Craft Scepter Improved Critical (touch attack) Improved Critical (ray) Weapon Focus (touch attack) Epic Weapon Focus (touch attack) Builder / System Feats Intrinsic Armor Intrinsic Weapon SPELLS Control Plants Forestfold Creeping Cold Greater Creeping Cold Immunity from Elements Adrenaline Surge Regeneration Line Regenerate Ring Regenerate Circle Summoning Summon Nature’s Ally I–IX Leonal’s Roar Repair Damage (spell line) PSIONICS Defensive Manifestation INFUSIONS Armor Enhancement (Lesser / Standard / Greater) Resistance Item Weapon Augmentation (Lesser / Standard / Personal) CRAFTING SYSTEMS / ECONOMY Create Infusion crafting system Scepter crafting system Offline PnP magical crafting system Craftable Items Aroma of Death Beetle Elixir Harness of Armor New Base Item Types Crafted Vial Mundane Herb Infused Herb Mundane Scepter Enchanted Scepter Materials Botanical material Glassteel SYSTEMS / GAMEPLAY MECHANICS Scrying System Overhaul Area-blocked scrying variables Source-blocked scrying variables Unified handling across spells/powers Player Appearance System Runtime player model swapping via racialappear.2da Spell Systems Spell Cancellation system Spell Effect Viewer system Spell Duration tracking UI Summoning / Scaling LevelUpSummon() system Summon scaling framework (HD/class scaling) Combat / Mechanics Grapple removes invisibility rule enforcement Double chakra bind system (Incarnum expansion) Double totem bind system UI / NUI SYSTEMS NUI Spellcasting system NUI Spell Effect Viewer NUI Spell Duration Viewer NUI Level-up spell selector Power Attack GUI system prc_onplayergui event system NUI event dispatch framework FRAMEWORKS / BACKEND SYSTEMS JSON / Data Systems JSON summoning support library JSON spell/creature handling utilities NWNx / PRCX Integration Optional PRCX shim system / NWNxEE compatibility layer SCRIPTING / ENGINE UTILITIES (NEW FUNCTIONS) GenerateRandomName() GetIsAlchemical() VectorToPerpendicular() GetCurrentUnixTimestamp() LevelUpSummon() json_GetFirstKnownSpell() json_GetNextKnownSpell() GetHealerCompanionBonus() CelestialTemplateEffects() MakeCelestialCreatureFromTemplate() Item Properties Expanded Damage Resistance tiers Material-based crafting properties Quality-based item properties OTHER SYSTEMS / FEATURES DM character inspection tool (view templates/effects) Spell effect click-to-inspect system PRC options system expansions (player toggles) Dynamic conversation system expansions Summon AI/stat scaling improvements