//:://///////////////////////////////////////////// //:: Name Epic Spell: Risen Reunited //:: FileName ss_ep_reunited.nss //:://////////////////////////////////////////////9 /** @file Epic Spell: Risen Reunited School: Conjuration (Healing) Components: V,S Range: Personal Target: Any known deceased creature Duration: Instantaneous Saving Throw: None (harmless) Spell Resistance: No (harmless) You concentrate on any deceased creature*, regardless of proximity, and resurrect them. Following the instant they regain life, the spell teleports the subject to your location. *Upon casting this spell, a conversation will appear listing all available players who are dead. Choose the player from this list to resurrect and teleport to you. Author: Stratovarius Created: 12/10/06 Updated: Jaysyn Modified: 2025-05-09 17:41:28 **/ //::////////////////////////////////////////////// //::////////////////////////////////////////////// #include "prc_inc_spells" #include "inc_dynconv" void main() { PRCSetSchool(SPELL_SCHOOL_CONJURATION); // Run the spellhook. if (!X2PreSpellCastCode()) return; //Define vars object oPC = OBJECT_SELF; StartDynamicConversation("ep_cnv_risres", oPC, DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, FALSE, TRUE, oPC); PRCSetSchool(); }