package prc.autodoc; import java.util.List; import java.util.TreeMap; /** * Data structure for a class entry. */ public class ClassEntry extends GenericEntry { /** * If true, this class is a base class. */ public final boolean isBase; /** * List of BAB and saving throw values. Each list entry consists of the values * for the list indexth level. Order: BAB, Fort, Ref, Will. */ public final List babSav; /** * The list of this class's class and cross-class skills. First tuple member * cotnaints the class skills, the second cross-class skills. * Map keys are skill names. */ public final Tuple, TreeMap> skillList; /** * Lists of this class's granted and selectable feats. First tuple member lists bonus feat * # at each level. First inner tuple member is the granted feats, second member is selectable feats. * Each list consists of the feats that are related to the list indexth level. * The map keys are feat names. */ public final Tuple, Tuple>, List>>> featList; /** * The alternate magic systems available to this class. Each list entry describes one * magic system (though there will probably never be more than one per class). * First member of the outer tuple is the (magic system name, magic system spell-equivalent name) * pair. Second member is a map keyed to spell-equivalent level, with values being maps of * spell-equivalent name to the spell entry. */ public final List, TreeMap>>> magics; /** * Create a new class entry. * * @param name The name of this class. * @param text The description of this class. * @param iconPath The path of this class's icon. * @param filePath The path of the html file that has been written for this class. * @param isBase If true, this class is a base class. * @param entryNum Index of the class in classes.2da. * @param babSav The BAB and saves of this class. * @param skillList The skills of this class. * @param featList The feats of this class. * @param magics The alternate magics of this class. */ public ClassEntry(String name, String text, String iconPath, String filePath, int entryNum, boolean isBase, List babSav, Tuple, TreeMap> skillList, Tuple, Tuple>, List>>> featList, List, TreeMap>>> magics) { super(name, text, iconPath, filePath, entryNum); this.isBase = isBase; this.babSav = babSav; this.skillList = skillList; this.featList = featList; this.magics = magics; } }