2DA V2.0 STATENAME SCRIPTNAME 0 Normal **** 1 Charmed nw_g0_charm 2 Confused NW_G0_confuse 3 Frightened NW_G0_fear 4 Turned NW_G0_fear 5 Dazed x2_sig_state 6 Stunned x2_sig_state 7 NPCDominate NW_G0_dominate 8 Held x2_sig_state 9 Sleep NW_G0_sleep 10 PCDominateHeartbeat NW_CH_AC1 11 PCDominatePerceived NW_CH_AC2 12 PCDominateSpellCast NW_CH_ACB 13 PCDominateAttacked NW_CH_AC5 14 PCDominateDamaged NW_CH_AC6 15 PCDominateDisturbed NW_CH_AC8 16 PCDominateEndCombatRnd NW_CH_AC3 17 PCDominateDialogue NW_CH_AC4 18 PCDominateOnSpawnIn NW_CH_AC9 19 PCDominateRested NW_CH_ACA 20 PCDominateDeath NW_CH_AC7 21 PCDominateUserDefine NW_CH_ACD 22 PCDominateBlocked NW_CH_ACE 23 DMPossessedHeartbeat **** 24 DMPossessedPerceived **** 25 DMPossessedSpellCast **** 26 DMPossessedAttacked **** 27 DMPossessedDamaged **** 28 DMPossessedDisturbed **** 29 DMPossessedEndCombatRnd **** 30 DMPossessedDialogue **** 31 DMPossessedOnSpawnIn **** 32 DMPossessedRested **** 33 DMPossessedDeath **** 34 DMPossessedUserDefine **** 35 DMPossessedBlocked ****