Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
61 lines
2.8 KiB
Plaintext
61 lines
2.8 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Epic Spell: Pestilence
|
|
//:: Author: Boneshank (Don Armstrong)
|
|
|
|
#include "prc_alterations"
|
|
#include "inc_epicspells"
|
|
void main()
|
|
{
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_NECROMANCY);
|
|
|
|
if (!X2PreSpellCastCode())
|
|
{
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
return;
|
|
}
|
|
if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_PESTIL))
|
|
{
|
|
//Declare major variables
|
|
int nDamage;
|
|
|
|
float fDelay;
|
|
effect eExplode = EffectVisualEffect(VFX_FNF_HORRID_WILTING);
|
|
effect eDuration = EffectVisualEffect(VFX_DUR_AURA_DISEASE);
|
|
effect eVis = EffectVisualEffect(VFX_IMP_DISEASE_S);
|
|
effect eDisease = EffectDisease(DISEASE_SLIMY_DOOM);
|
|
location lTarget = GetLocation(OBJECT_SELF);
|
|
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eExplode, lTarget);
|
|
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eDuration, lTarget, 10.0);
|
|
object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, lTarget);
|
|
//Cycle through the targets within the spell shape until an invalid object is captured.
|
|
while (GetIsObjectValid(oTarget))
|
|
{
|
|
if (oTarget != OBJECT_SELF)
|
|
{
|
|
//Fire cast spell at event for the specified target
|
|
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_HORRID_WILTING));
|
|
//Get the distance between the explosion and the target to calculate delay
|
|
fDelay = PRCGetRandomDelay(1.5, 2.5);
|
|
if(!PRCDoResistSpell(OBJECT_SELF, oTarget, GetTotalCastingLevel(OBJECT_SELF)+SPGetPenetr(OBJECT_SELF), fDelay))
|
|
{
|
|
if(MyPRCGetRacialType(oTarget) != RACIAL_TYPE_CONSTRUCT && MyPRCGetRacialType(oTarget) != RACIAL_TYPE_UNDEAD)
|
|
{
|
|
|
|
// Targets all get a Fortitude saving throw
|
|
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, GetEpicSpellSaveDC(OBJECT_SELF, oTarget), SAVING_THROW_TYPE_DISEASE, OBJECT_SELF, fDelay))
|
|
{
|
|
// Apply effects to the currently selected target.
|
|
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDisease, oTarget));
|
|
DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
//Select the next target within the spell shape.
|
|
oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, lTarget);
|
|
}
|
|
}
|
|
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
|
|
}
|