Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
50 lines
1.7 KiB
Plaintext
50 lines
1.7 KiB
Plaintext
/*
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03/03/21 by Stratovarius
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Buer, Grandmother Huntress
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Buer grants binders superior healing as well as powers against poisons and diseases.
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Vestige Level: 4th
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Binding DC: 20
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Special Requirement: Buer requires that her seal be drawn outdoors.
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Influence: Under Buer’s influence, you are plagued by momentary memory lapses. For an instant, you might forget even a piece of information as familiar as the
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name of a friend or family member. Furthermore, since Buer abhors the needless death of living creatures other than animals and vermin, the first melee
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attack you make against such a foe must be for nonlethal damage. In addition, Buer requires that you not make any coup de grace attacks.
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Granted Abilities:
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Buer grants you healing powers, the ability to ignore toxins and ailments, and skills that help you navigate the natural world.
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Delay Diseases and Poisons: Each ally within 30 feet of you gains immunity to poison and disease.
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OnExit
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*/
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#include "bnd_inc_bndfunc"
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void main()
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{
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object oCreator = GetAreaOfEffectCreator();
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object oTarget = GetExitingObject();
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// Loop over effects, removing the ones from this power
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effect eAOE;
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if(GetHasSpellEffect(VESTIGE_BUER, oTarget))
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{
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eAOE = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eAOE))
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{
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if(GetEffectCreator(eAOE) == oCreator &&
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GetEffectSpellId(eAOE) == VESTIGE_BUER &&
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oTarget != oCreator
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)
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{
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RemoveEffect(oTarget, eAOE);
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}
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// Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}// end while - Effect loop
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}// end if - Target has been affected at all
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}
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