Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
24 lines
719 B
Plaintext
24 lines
719 B
Plaintext
/**
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* @file
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* Deeper Darkness for Tenebrous
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*
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*/
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#include "bnd_inc_bndfunc"
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void main()
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{
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object oBinder = OBJECT_SELF;
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if (GetHasSpellEffect(GetSpellId(), oBinder))
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{
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PRCRemoveSpellEffects(GetSpellId(), oBinder, oBinder);
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GZPRCRemoveSpellEffects(GetSpellId(), oBinder, FALSE);
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}
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else
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAreaOfEffect(AOE_PER_DARKNESS), PRCGetSpellTargetObject(), 60.0 * GetBinderLevel(oBinder, VESTIGE_TENEBROUS));
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object oAoE = GetAreaOfEffectObject(GetSpellTargetLocation(), "VFX_PER_DARKNESS");
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SetAllAoEInts(SPELL_DARKNESS, oAoE, GetBinderDC(oBinder, VESTIGE_TENEBROUS), 0, GetBinderLevel(oBinder, VESTIGE_TENEBROUS));
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}
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}
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