Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
27 lines
980 B
Plaintext
27 lines
980 B
Plaintext
#include "prc_inc_smite"
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#include "prc_inc_template"
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void main()
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{
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object oBinder = OBJECT_SELF;
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if(!BindAbilCooldown(oBinder, GetSpellId(), VESTIGE_THETRIAD)) return;
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object oTarget = PRCGetSpellTargetObject();
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int nUses = 3;
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int nSLA = GetSpellId();
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// Check uses per day
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if (GetLegacyUses(oBinder, nSLA) >= nUses)
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{
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FloatingTextStringOnCreature("You have used " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " the maximum amount of times today.", oBinder, FALSE);
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return;
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}
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else
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{
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SetLegacyUses(oBinder, nSLA);
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FloatingTextStringOnCreature("You have "+IntToString(nUses - GetLegacyUses(oBinder, nSLA))+ " uses of " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " remaining today.", oBinder, FALSE);
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if(GetAlignmentGoodEvil(oTarget) == ALIGNMENT_EVIL)
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DoSmite(oBinder, oTarget, SMITE_TYPE_TRIAD);
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}
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} |