Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
49 lines
1.6 KiB
Plaintext
49 lines
1.6 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name Caustic Mire
|
|
//:: FileName inv_causticmire.nss
|
|
//::///////////////////////////////////////////////
|
|
/*
|
|
|
|
Greater Invocation
|
|
4th Level Spell
|
|
|
|
You can create an area of acidic sludge on the
|
|
ground. Any creature who steps into it is slowed by
|
|
about a third, and each 5' they move deals 1d6 acid
|
|
damage to them. If a creature stands still in it
|
|
they still take 1d6 acid damage each round. The
|
|
sludge lasts one round per level, and you can only
|
|
create one area at any given time.
|
|
|
|
*/
|
|
//::///////////////////////////////////////////////
|
|
|
|
#include "inv_inc_invfunc"
|
|
#include "inv_invokehook"
|
|
|
|
void main()
|
|
{
|
|
if(!PreInvocationCastCode()) return;
|
|
|
|
object oCaster = OBJECT_SELF;
|
|
if(GetLocalInt(oCaster, "CausticMireLock"))
|
|
{
|
|
FloatingTextStringOnCreature("You must wait for the previous casting to expire.", oCaster, FALSE);
|
|
return;
|
|
}
|
|
|
|
//Declare major variables including Area of Effect Object
|
|
location lTarget = PRCGetSpellTargetLocation();
|
|
float fDuration = RoundsToSeconds(GetInvokerLevel(oCaster, GetInvokingClass()));
|
|
effect eAOE = EffectAreaOfEffect(INVOKE_AOE_CAUSTIC_MIRE);
|
|
effect eImpact = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_GREASE);
|
|
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
|
|
|
|
//Create an instance of the AOE Object using the Apply Effect function
|
|
ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eAOE, lTarget, fDuration);
|
|
|
|
SetLocalInt(oCaster, "CausticMireLock", TRUE);
|
|
DelayCommand(fDuration, DeleteLocalInt(oCaster, "CausticMireLock"));
|
|
}
|
|
|