PRC8/nwn/nwnprc/trunk/newspellbook/inv_hmndshp_true.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//:://////////////////////////////////////////////
//:: Humanoid Shape - return to true form
//:: inv_hmndshp_true
//:://////////////////////////////////////////////
/** @file
Undoes any shifting that the character may
have undergone. Also removes any polymorph
effects.
Note: Also attempts to clear old shifter style shifting.
Depending on which one overrides, may need to change the
order of the if statements.
@author Shane Hennessy
@date Modified - 2006.10.08 - rewritten by Ornedan - modded by Fox
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "pnp_shft_poly"
#include "prc_inc_shifting"
#include "inv_inc_invfunc"
#include "inv_invokehook"
void main()
{
if (!PreInvocationCastCode())
{
// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oPC = OBJECT_SELF;
//clear old style shifting first
if(GetLocalInt(oPC, "shifting"))
{
effect eFx = EffectVisualEffect(VFX_IMP_MAGICAL_VISION);
ApplyEffectToObject(DURATION_TYPE_INSTANT,eFx,OBJECT_SELF);
//re-use unshifter code from shifter instead
//this will also remove complexities with lich/shifter characters
SetShiftTrueForm(OBJECT_SELF);
}
// Attempt to unshift and if it fails, inform the user with a message so they don't wonder whether something is happening or not
else if(UnShift(oPC, TRUE) != UNSHIFT_FAIL)
DeleteLocalInt(oPC, "HumanoidShapeDuration");
else
FloatingTextStrRefOnCreature(16828383, oPC, FALSE); // "Failed to return to true form!"
}