PRC8/nwn/nwnprc/trunk/newspellbook/moi_mld_dismsk.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

42 lines
2.2 KiB
Plaintext
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
1/1/20 by Stratovarius
Disenchanter Mask
Descriptors: Light
Classes: Totemist
Chakra: Brow (Totem)
Saving Throw: None
You shape incarnum into a silvery mask with a long snout, clubbed protrusions at the crown, and a long, forked tongue. The silver scales of the mask glint and gleam in the light, and the tongue seems to sway of its own accord.
You can use a detect magic effect as the spell, with a range of 10 feet.
Essentia: Every point of essentia invested in this soulmeld increases the range by 10 feet.
Chakra Bind (Brow)
Your disenchanter mask binds to your forehead, and your eyes replace the glassy black eyes in the masks sockets. Colors seem somehow more alive to your sight—particularly the colors of spell effects and items that you know to be magical.
When using this soulmelds detect magic ability, you can instantly determine the number, strength, and location of each magical aura present as if you had been concentrating for 3 rounds.
Chakra Bind (Totem)
Your face lengthens and shapes into the mask you wear, and the dangling tongue of the mask becomes your own tongue. As you extend it, you can practically taste magic in the air, and when you use the tongue to drain magic, it tastes strong and sweet, almost like a liqueur.
You can use the long tongue of your disenchanter mask to make a melee touch attack as a standard action. If it hits, you suppress the opponent's primary weapon, if any, for ten rounds.
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper);
effect eLink = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_DISENCHANTER_MASK), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_DISENCHANTER_MASK_DETECT), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
if (GetIsMeldBound(oMeldshaper) == CHAKRA_TOTEM) IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_DISENCHANTER_MASK_TOTEM), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
}