Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
36 lines
1.5 KiB
Plaintext
36 lines
1.5 KiB
Plaintext
/*
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3/1/20 by Stratovarius
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Fearsome Mask
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Descriptors: Mind-affecting
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Classes: Soulborn
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Chakra: Brown
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Saving Throw: See text
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You shape incarnum into a ferocious-looking mask that covers your face. It resembles a powerful outsider of your alignment, either majestic in splendor or terrible in its evil. Somewhere deep in your mind is a quivering knot of fear, but you find that you can channel that fear and use it to intimidate others.
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While wearing the fearsome mask, you gain a +2 insight bonus on Intimidate checks.
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Essentia: Every point of essentia invested in this soulmeld increases the insight bonus it grants on Intimidate checks by 2.
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Chakra Bind (Brow)
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Your eyes, clearly visible through your fearsome mask, blaze with fiery wrath that strikes terror into the hearts of those that meet your gaze.
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Your gaze causes enemy creatures (but not allies) to become shaken for 1 minute (Will negates). This is a free action that affects all enemies within 30 ft. This is a mind-affecting effect.
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper);
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int nBonus = 2 + nEssentia * 2;
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effect eLink = EffectSkillIncrease(SKILL_INTIMIDATE, nBonus);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_FEARSOME_MASK), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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} |