Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
36 lines
1.6 KiB
Plaintext
36 lines
1.6 KiB
Plaintext
/*
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7/1/20 by Stratovarius
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Mage's Spectacles
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Descriptors: None
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Classes: Incarnate
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Chakra: Brow
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Saving Throw: None
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You shape incarnum into pair of blue-lensed spectacles. While perched on your nose, these spectacles give you a peculiar visual acuity, heightening your sensitivity to arcane details while granting you insight into the meaning and significance behind those details.
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While you wear the mage’s spectacles, you gain a +4 insight bonus on Spellcraft and Use Magic Device checks.
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Essentia: Every point of essentia you invest in your mage’s spectacles increases the insight bonus granted to the listed skill checks by 2.
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Chakra Bind (Brow)
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Instead of spectacles perched on your nose, your mage’s spectacles manifest as a third eye embedded in your forehead, its iris a rich azure. Through this eye, magical inscriptions open their secrets.
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You can cast read magic at will.
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*/
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#include "moi_inc_moifunc"
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void main()
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{
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object oMeldshaper = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper);
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int nBonus = 4 + (nEssentia * 2);
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effect eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_SPELLCRAFT, nBonus), EffectSkillIncrease(SKILL_USE_MAGIC_DEVICE, nBonus));
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_MAGES_SPECTACLES), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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if (GetIsMeldBound(oMeldshaper) == CHAKRA_BROW) IPSafeAddItemProperty(GetPCSkin(oMeldshaper), ItemPropertyBonusFeat(IP_CONST_MELD_MAGES_SPECTACLES_BROW), 9999.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING);
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} |