PRC8/nwn/nwnprc/trunk/newspellbook/moi_spn_enhance.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
23/1/20 by Stratovarius
Spine Enhancement
Beginning at 2nd level, you can use your essentia to boost the power of your spines in combat.
As a swift action, you can invest essentia in your spines as if they were a soulmeld. Doing so
grants you an enhancement bonus equal to the points of essentia invested on attack rolls and
damage rolls with your spines. Unlike your soulmelds or other incarnum-fueled abilities, your
spines have a special essentia capacity (and thus a maximum enhancement bonus) equal to
one-half your spinemeld warrior level.
*/
#include "moi_inc_moifunc"
void main()
{
object oMeldshaper = PRCGetSpellTargetObject();
int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_SPINE_ENHANCEMENT);
object oRight = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oMeldshaper);
object oLeft = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oMeldshaper);
if (GetTag(oRight) == "skarn_spine") IPSafeAddItemProperty(oRight, ItemPropertyEnhancementBonus(nEssentia), 9999.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
if (GetTag(oLeft) == "skarn_spine") IPSafeAddItemProperty(oLeft, ItemPropertyEnhancementBonus(nEssentia), 9999.0, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
}