PRC8/nwn/nwnprc/trunk/newspellbook/shd_myst_passshd.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
16/02/19 by Stratovarius
Pass Into Shadow
Initiate, Ebon Roads
Level/School: 5th/Conjuration (Teleportation)
Range: Touch Effect: Creature touched, or up to eight willing creatures joining hands
Duration: Instantaneous
You break down the boundaries between worlds, opening a path into the Plane of Shadow.
This mystery functions like the spell teleport.
Voyage Into Shadow
Initiate, Ebon Roads
Level/School: 6th/Illusion (Shadow)
Range: Touch
Targets: Up to one touched creature/level
Duration: Instantaneous
You and other creatures you touch enter the Plane of Shadow for a brief span, using it as a means of crossing great distances on the Material Plane.
This mystery functions like the spell greater teleport.
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
#include "spinc_teleport"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_NONE);
if(myst.bCanMyst)
{
int bSelfOrParty = FALSE;
int bError = FALSE;
if (myst.nMystId == MYST_PASS_SHADOW_PARTY || myst.nMystId == MYST_VOYAGE_SHADOW_PARTY)
bSelfOrParty = TRUE;
if (myst.nMystId == MYST_VOYAGE_SHADOW_SELF || myst.nMystId == MYST_VOYAGE_SHADOW_PARTY)
bError = TRUE;
Teleport(oShadow, myst.nShadowcasterLevel, bSelfOrParty, bError, "");
}
}