Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
305 lines
12 KiB
Plaintext
305 lines
12 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: Shadowcasting Mystery gain conversation script
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//:: shd_pathconv
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//:://////////////////////////////////////////////
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/** @file
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@author Stratovarius - 2019.02.08
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_function"
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#include "shd_inc_shdfunc"
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#include "inc_dynconv"
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//////////////////////////////////////////////////
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/* Constant defintions */
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//////////////////////////////////////////////////
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const int STAGE_SELECT_LEVEL = 0;
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const int STAGE_SELECT_MYSTERY = 1;
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const int STAGE_CONFIRM_SELECTION = 2;
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const int STAGE_ALL_MYSTERIES_SELECTED = 3;
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const int CHOICE_BACK_TO_LSELECT = -1;
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const int STRREF_BACK_TO_LSELECT = 16836035; // "Return to level selection."
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const int STRREF_LEVELLIST_HEADER = 16836036; // "Select level of mystery to gain.\n\nNOTE:\nThis may take a while when first browsing a particular level's mysteries."
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const int STRREF_MYSTLIST_HEADER1 = 16836037; // "Select a mystery to gain.\nYou can select"
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const int STRREF_MYSTLIST_HEADER2 = 16836038; // "more mysteries"
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const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:"
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const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?"
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const int STRREF_END_HEADER = 16836039; // "You will be able to select more mysteries after you gain another level in a shadowcasting class."
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const int STRREF_END_CONVO_SELECT = 16824212; // "Finish"
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const int LEVEL_STRREF_START = 16824809;
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const int STRREF_YES = 4752; // "Yes"
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const int STRREF_NO = 4753; // "No"
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const int SORT = TRUE; // If the sorting takes too much CPU, set to FALSE
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const int DEBUG_LIST = FALSE;
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//////////////////////////////////////////////////
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/* Function defintions */
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//////////////////////////////////////////////////
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void PrintList(object oPC)
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{
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string tp = "Printing list:\n";
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string s = GetLocalString(oPC, "PRC_MystConvo_List_Head");
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if(s == ""){
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tp += "Empty\n";
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}
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else{
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tp += s + "\n";
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s = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + s);
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while(s != ""){
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tp += "=> " + s + "\n";
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s = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + s);
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}
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}
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DoDebug(tp);
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}
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/**
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* Creates a linked list of entries that is sorted into alphabetical order
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* as it is built.
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* Assumption: mystery names are unique.
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*
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* @param oPC The storage object aka whomever is gaining powers in this conversation
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* @param sChoice The choice string
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* @param nChoice The choice value
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*/
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void AddToTempList(object oPC, string sChoice, int nChoice)
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{
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if(DEBUG_LIST) DoDebug("\nAdding to temp list: '" + sChoice + "' - " + IntToString(nChoice));
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if(DEBUG_LIST) PrintList(oPC);
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// If there is nothing yet
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if(!GetLocalInt(oPC, "PRC_MystConvo_ListInited"))
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{
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SetLocalString(oPC, "PRC_MystConvo_List_Head", sChoice);
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SetLocalInt(oPC, "PRC_MystConvo_List_" + sChoice, nChoice);
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SetLocalInt(oPC, "PRC_MystConvo_ListInited", TRUE);
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}
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else
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{
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// Find the location to instert into
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string sPrev = "", sNext = GetLocalString(oPC, "PRC_MystConvo_List_Head");
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while(sNext != "" && StringCompare(sChoice, sNext) >= 0)
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{
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if(DEBUG_LIST) DoDebug("Comparison between '" + sChoice + "' and '" + sNext + "' = " + IntToString(StringCompare(sChoice, sNext)));
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sPrev = sNext;
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sNext = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + sNext);
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}
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// Insert the new entry
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// Does it replace the head?
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if(sPrev == "")
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{
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if(DEBUG_LIST) DoDebug("New head");
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SetLocalString(oPC, "PRC_MystConvo_List_Head", sChoice);
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}
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else
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{
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if(DEBUG_LIST) DoDebug("Inserting into position between '" + sPrev + "' and '" + sNext + "'");
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SetLocalString(oPC, "PRC_MystConvo_List_Next_" + sPrev, sChoice);
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}
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SetLocalString(oPC, "PRC_MystConvo_List_Next_" + sChoice, sNext);
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SetLocalInt(oPC, "PRC_MystConvo_List_" + sChoice, nChoice);
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}
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}
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/**
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* Reads the linked list built with AddToTempList() to AddChoice() and
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* deletes it.
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*
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* @param oPC A PC gaining powers at the moment
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*/
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void TransferTempList(object oPC)
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{
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string sChoice = GetLocalString(oPC, "PRC_MystConvo_List_Head");
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int nChoice = GetLocalInt (oPC, "PRC_MystConvo_List_" + sChoice);
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DeleteLocalString(oPC, "PRC_MystConvo_List_Head");
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string sPrev;
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if(DEBUG_LIST) DoDebug("Head is: '" + sChoice + "' - " + IntToString(nChoice));
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while(sChoice != "")
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{
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// Add the choice
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AddChoice(sChoice, nChoice, oPC);
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// Get next
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sChoice = GetLocalString(oPC, "PRC_MystConvo_List_Next_" + (sPrev = sChoice));
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nChoice = GetLocalInt (oPC, "PRC_MystConvo_List_" + sChoice);
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if(DEBUG_LIST) DoDebug("Next is: '" + sChoice + "' - " + IntToString(nChoice) + "; previous = '" + sPrev + "'");
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// Delete the already handled data
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DeleteLocalString(oPC, "PRC_MystConvo_List_Next_" + sPrev);
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DeleteLocalInt (oPC, "PRC_MystConvo_List_" + sPrev);
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}
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DeleteLocalInt(oPC, "PRC_MystConvo_ListInited");
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}
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void main()
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{
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object oPC = GetPCSpeaker();
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int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE);
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int nStage = GetStage(oPC);
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// This can be Shadowcaster or Shadowsmith
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int nClass = GetLocalInt(oPC, "nClass");
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string sPowerFile = GetAMSDefinitionFileName(nClass);
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// Check which of the conversation scripts called the scripts
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if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort
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return;
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if(nValue == DYNCONV_SETUP_STAGE)
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{
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if(DEBUG) DoDebug("shd_pathconv: Running setup stage for stage " + IntToString(nStage));
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// Check if this stage is marked as already set up
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// This stops list duplication when scrolling
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if(!GetIsStageSetUp(nStage, oPC))
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{
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if(DEBUG) DoDebug("shd_pathconv: Stage was not set up already");
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// Level selection stage
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if(nStage == STAGE_SELECT_LEVEL)
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{
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if(DEBUG) DoDebug("shd_pathconv: Building feat selection");
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SetHeader("Choose the bonus feat to gain");
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// Set the tokens
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int i;
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for(i = 23673; i < 23793; i++)
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{
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int nPrereq = TRUE;
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int nPreFeat = StringToInt(Get2DACache("feat", "PREREQFEAT1", i));
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if (!GetHasFeat(nPreFeat, oPC) && nPreFeat > 0)
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nPrereq = FALSE;
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if (!GetHasFeat(i, oPC) && nPrereq)
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", i))), i);
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}
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for(i = 23851; i < 23869; i++)
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{
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int nPrereq = TRUE;
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int nPreFeat = StringToInt(Get2DACache("feat", "PREREQFEAT1", i));
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if (!GetHasFeat(nPreFeat, oPC) && nPreFeat > 0)
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nPrereq = FALSE;
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if (!GetHasFeat(i, oPC) && nPrereq)
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", i))), i);
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}
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if (GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC) && GetSkillRank(SKILL_CONCENTRATION, oPC, TRUE))
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23793))), 23793);
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/*int nMeta = GetHasFeat(FEAT_EMPOWER_MYSTERY)
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+ GetHasFeat(FEAT_EXTEND_MYSTERY)
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+ GetHasFeat(FEAT_MAXIMIZE_MYSTERY)
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+ GetHasFeat(FEAT_QUICKEN_MYSTERY)
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+ GetHasFeat(FEAT_STILL_MYSTERY);
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if (nMeta >= 1)
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23794))), 23794);
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if (nMeta >= 2)
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23796))), 23796);
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if (nMeta >= 3)
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23797))), 23797);
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23795))), 23795);
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AddChoice(GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", 23798))), 23798); */
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// Set the next, previous and wait tokens to default values
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SetDefaultTokens();
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// Set the convo quit text to "Abort"
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SetCustomToken(DYNCONV_TOKEN_EXIT, GetStringByStrRef(DYNCONV_STRREF_ABORT_CONVO));
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}
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// Selection confirmation stage
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else if(nStage == STAGE_CONFIRM_SELECTION)
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{
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if(DEBUG) DoDebug("shd_pathconv: Building selection confirmation");
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// Build the confirmantion query
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string sToken = GetStringByStrRef(STRREF_SELECTED_HEADER1) + "\n\n"; // "You have selected:"
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int nFeat = GetLocalInt(oPC, "nFeat");
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if(DEBUG) DoDebug("STAGE_CONFIRM_SELECTION nFeat: " + IntToString(nFeat));
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sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "FEAT", nFeat)))+"\n";
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sToken += GetStringByStrRef(StringToInt(Get2DACache("feat", "DESCRIPTION", nFeat)))+"\n\n";
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sToken += GetStringByStrRef(STRREF_SELECTED_HEADER2); // "Is this correct?"
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SetHeader(sToken);
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AddChoice(GetStringByStrRef(STRREF_YES), TRUE, oPC); // "Yes"
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AddChoice(GetStringByStrRef(STRREF_NO), FALSE, oPC); // "No"
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}
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}
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// Do token setup
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SetupTokens();
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}
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else if(nValue == DYNCONV_EXITED)
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{
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if(DEBUG) DoDebug("shd_pathconv: Running exit handler");
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// End of conversation cleanup
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DeleteLocalInt(oPC, "nClass");
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DeleteLocalInt(oPC, "nFeat");
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DeleteLocalInt(oPC, "nFeatLevelToBrowse");
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DeleteLocalInt(oPC, "MYSTLISTChoiceOffset");
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// Restart the convo to pick next mystery if needed
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// done via EvalPRCFeats to avoid conflicts with new spellbooks
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DelayCommand(1.0, EvalPRCFeats(oPC));
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}
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else if(nValue == DYNCONV_ABORTED)
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{
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// This section should never be run, since aborting this conversation should
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// always be forbidden and as such, any attempts to abort the conversation
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// should be handled transparently by the system
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if(DEBUG) DoDebug("shd_pathconv: ERROR: Conversation abort section run");
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DelayCommand(1.0, EvalPRCFeats(oPC));
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if (GetCompletedPaths(oPC) > GetPathBonusFeats(oPC))
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DelayCommand(1.0, StartDynamicConversation("shd_pathconv", oPC, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oPC));
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}
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// Handle PC response
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else
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{
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int nChoice = GetChoice(oPC);
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if(DEBUG) DoDebug("shd_pathconv: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'");
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if(nStage == STAGE_SELECT_LEVEL)
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{
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if(DEBUG) DoDebug("shd_pathconv: Level selected");
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SetLocalInt(oPC, "nFeat", nChoice);
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nStage = STAGE_CONFIRM_SELECTION;
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MarkStageNotSetUp(STAGE_SELECT_LEVEL, oPC);
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}
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else if(nStage == STAGE_CONFIRM_SELECTION)
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{
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if(DEBUG) DoDebug("shd_pathconv: Handling feat confirmation");
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if(nChoice == TRUE)
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{
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if(DEBUG) DoDebug("shd_pathconv: Adding feat");
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int nFeat = GetLocalInt(oPC, "nFeat");
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AddPathBonusFeat(oPC, nFeat);
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// Delete the stored offset
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DeleteLocalInt(oPC, "MYSTLISTChoiceOffset");
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// And we're all done
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AllowExit(DYNCONV_EXIT_FORCE_EXIT);
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}
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else
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nStage = STAGE_SELECT_LEVEL;
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}
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if(DEBUG) DoDebug("shd_pathconv: New stage: " + IntToString(nStage));
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// Store the stage value. If it has been changed, this clears out the choices
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SetStage(nStage, oPC);
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}
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}
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