Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
/*
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Rapid Counter
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Diamond Mind (Counter)
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Level: Swordsage 5, warblade 5
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Initiation Action: 1 immediate action
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Range: Touch
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Target: One Creature
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You lash out, your weapon a blur, hammering at the slightest gap that appears in your foe’s defenses.
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The attack granted by the maneuver is not an extra attack of opportunity. You can initiate this maneuver before, after, in addition to, or instead of making an attack of opportunity against an opponent (thus possibly saving your attack of opportunity to use against another enemy later in the round).*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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effect eNone;
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if(move.bCanManeuver)
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{
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//it's basically a free attack as an immediate action
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Rapid Counter Hit", "Rapid Counter Miss"));
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}
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}
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