Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
61 lines
1.6 KiB
Plaintext
61 lines
1.6 KiB
Plaintext
/*
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----------------
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Tactical Insight
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tob_etbl_tacins.nss
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----------------
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10 MAR 09 by GC
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*/ /** @file
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Although you may be young by the elve's reckoning,
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your blade guide lends you the experience and wisdom
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of one who has fought battles across countless fields.
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For the rest of your turn, any opponent you hit with
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a melee attack takes a penalty to AC equal to your
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Intelligence bonus (if any) for 1 round.
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If you lose access to your blade guide, you lose
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this ability until it returns.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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if(!TakeSwiftAction(oInitiator)) return;
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// Blade guide check
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if(GetLocalInt(oInitiator, "ETBL_BladeGuideDead"))
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{
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FloatingTextStringOnCreature("*Cannot use ability without blade guide*", oInitiator, FALSE);
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return;
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}
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
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effect eNone;
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if(move.bCanManeuver)
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{
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effect eAC;
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int nInt = GetAbilityModifier(ABILITY_INTELLIGENCE, oInitiator);
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if(nInt >= 1) eAC = EffectACDecrease(nInt);
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PerformAttackRound(oTarget, oInitiator, eAC, 6.0, 0, 0, 0, FALSE, "", "", FALSE, FALSE, TRUE);
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// Expend ability
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SetLocalInt(oInitiator, "ETBL_Tactical_Insight_Expended", TRUE);
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}
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} |