Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
170 lines
7.0 KiB
Plaintext
170 lines
7.0 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: Adaptive Style Recovery Conversation
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//:: tob_swd_rcrcnv
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//:://////////////////////////////////////////////
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/** @file
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This allows you to choose which maneuver to recover.
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@author Stratovarius
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@date Created - 21.9.2008
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "inc_dynconv"
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#include "tob_inc_recovery"
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//////////////////////////////////////////////////
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/* Constant defintions */
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//////////////////////////////////////////////////
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const int STAGE_SELECT_MANEUVER = 0;
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const int STAGE_CONFIRM_SELECTION = 1;
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const int STAGE_ALL_MANEUVERS_SELECTED = 2;
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const int CHOICE_BACK_TO_LSELECT = -1;
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const int STRREF_BACK_TO_LSELECT = 16829723; // "Return to maneuver level selection."
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const int STRREF_LEVELLIST_HEADER = 16829724; // "Select level of maneuver to gain.\n\nNOTE:\nThis may take a while when first browsing a particular level's maneuvers."
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const int STRREF_MOVELIST_HEADER1 = 16829725; // "Select a maneuver to gain.\nYou can select"
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const int STRREF_MOVELIST_HEADER2 = 16829726; // "more maneuvers"
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const int STRREF_SELECTED_HEADER1 = 16824209; // "You have selected:"
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const int STRREF_SELECTED_HEADER2 = 16824210; // "Is this correct?"
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const int STRREF_END_HEADER = 16829727; // "You will be able to select more maneuvers after you gain another level in a blade magic initiator class."
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const int STRREF_END_CONVO_SELECT = 16824212; // "Finish"
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const int LEVEL_STRREF_START = 16824809;
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const int STRREF_YES = 4752; // "Yes"
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const int STRREF_NO = 4753; // "No"
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const int STRREF_MOVESTANCE_HEADER = 16829729; // "Choose Maneuver or Stances."
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const int STRREF_STANCE = 16829730; // "Stances"
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const int STRREF_MANEUVER = 16829731; // "Maneuvers"
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//////////////////////////////////////////////////
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/* Function defintions */
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//////////////////////////////////////////////////
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void main()
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{
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object oPC = GetPCSpeaker();
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int nValue = GetLocalInt(oPC, DYNCONV_VARIABLE);
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int nStage = GetStage(oPC);
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int nClass = GetLocalInt(oPC, "nClass");
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string sPsiFile = GetAMSKnownFileName(nClass);
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string sManeuverFile = GetAMSDefinitionFileName(nClass);
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// Check which of the conversation scripts called the scripts
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if(nValue == 0) // All of them set the DynConv_Var to non-zero value, so something is wrong -> abort
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{
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if(DEBUG) DoDebug("tob_swd_rcrcnv: Aborting due to error.");
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return;
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}
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if(nValue == DYNCONV_SETUP_STAGE)
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{
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if(DEBUG) DoDebug("tob_swd_rcrcnv: Running setup stage for stage " + IntToString(nStage));
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// Check if this stage is marked as already set up
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// This stops list duplication when scrolling
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if(!GetIsStageSetUp(nStage, oPC))
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{
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if(DEBUG) DoDebug("tob_swd_rcrcnv: Stage was not set up already. nStage: " + IntToString(nStage));
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// Maneuver selection stage
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if(nStage == STAGE_SELECT_MANEUVER)
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{
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if(DEBUG) DoDebug("tob_swd_rcrcnv: Building maneuver selection");
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int nMoveId;
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string sToken = "Select a Maneuver to ready.";
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SetHeader(sToken);
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int i;
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for(i = 1; i < 212; i++)
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{ // Checks to see if its the appropriate level
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int nMoveId = StringToInt(Get2DACache(sManeuverFile, "RealSpellID", i));
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if (GetHasManeuver(nMoveId, nClass, oPC) && Get2DACache(sManeuverFile, "Type", i) != "1")
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{
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if (!GetIsManeuverReadied(oPC, nClass, nMoveId))
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{
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AddChoice(GetManeuverName(nMoveId), i);
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}
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}
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}
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AddChoice("Exit Conversation", -1, oPC);
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MarkStageSetUp(STAGE_SELECT_MANEUVER, oPC);
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}
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}
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// Do token setup
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SetupTokens();
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}
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else if(nValue == DYNCONV_EXITED)
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{
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if(DEBUG) DoDebug("tob_swd_rcrcnv: Running exit handler");
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// End of conversation cleanup
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DeleteLocalInt(oPC, "nClass");
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DeleteLocalInt(oPC, "nManeuver");
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DeleteLocalInt(oPC, "nManeuverLevelToBrowse");
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DeleteLocalInt(oPC, "ManeuverListChoiceOffset");
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}
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else if(nValue == DYNCONV_ABORTED)
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{
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// This section should never be run, since aborting this conversation should
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// always be forbidden and as such, any attempts to abort the conversation
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// should be handled transparently by the system
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if(DEBUG) DoDebug("tob_swd_rcrcnv: ERROR: Conversation abort section run");
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}
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// Handle PC response
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else
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{
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int nChoice = GetChoice(oPC);
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if(DEBUG) DoDebug("tob_swd_rcrcnv: Handling PC response, stage = " + IntToString(nStage) + "; nChoice = " + IntToString(nChoice) + "; choice text = '" + GetChoiceText(oPC) + "'");
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if(nStage == STAGE_SELECT_MANEUVER)
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{
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if(nChoice > 0)
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{
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if(DEBUG) DoDebug("tob_ft_rcncnv: Adding maneuver readied");
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int nMoveId = StringToInt(Get2DACache(sManeuverFile, "RealSpellID", nChoice));
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if(DEBUG) DoDebug("tob_ft_rcncnv: nReadyMoveId: " + IntToString(nMoveId));
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ReadyManeuver(oPC, nClass, nMoveId);
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// Delete the stored offset
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DeleteLocalInt(oPC, "ManeuverListChoiceOffset");
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}
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// Determine whether they're missing maneuvers or stances
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int nMaxReady = GetMaxReadiedCount(oPC, nClass);
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int nMaxKnown = GetManeuverCount(oPC, nClass, MANEUVER_TYPE_MANEUVER);
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if(nMaxReady > nMaxKnown)
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nMaxReady = nMaxKnown;
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int nCountReady = GetReadiedCount(oPC, nClass);
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if(DEBUG) DoDebug("tob_ft_rcncnv: nCountReady: " + IntToString(nCountReady));
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if(DEBUG) DoDebug("tob_ft_rcncnv: nMaxReady: " + IntToString(nMaxReady));
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// Go to the end, and set all maneuvers as not expended
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if(nCountReady >= nMaxReady)
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{
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RecoverExpendedManeuvers(oPC, nClass);
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// And we're all done
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AllowExit(DYNCONV_EXIT_FORCE_EXIT);
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}
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else
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{
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//MarkStageNotSetUp(STAGE_SELECT_MANEUVER, oPC);
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nStage = STAGE_SELECT_MANEUVER;
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}
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}
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else
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{
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//MarkStageNotSetUp(STAGE_SELECT_MANEUVER, oPC);
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nStage = STAGE_SELECT_MANEUVER;
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}
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if(DEBUG) DoDebug("tob_swd_rcrcnv: New stage: " + IntToString(nStage));
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// Store the stage value. If it has been changed, this clears out the choices
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ClearCurrentStage(oPC);
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SetStage(nStage, oPC);
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}
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}
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