PRC8/nwn/nwnprc/trunk/newspellbook/tob_irnh_stlystk.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

56 lines
1.6 KiB
Plaintext

/*
----------------
Steely Strike
tob_irnh_stlystk
----------------
29/03/07 by Stratovarius
*/ /** @file
Steely Strike
Iron Heart (Strike)
Level: Warblade 1
Initiation Action: 1 Standard Action
Range: Melee Attack
Target: One Creatures
Duration: 1 Round.
You focus yourself for a single, accurate, shrugging off your opponent's blows
and ignoring the need for defense as you make your assault.
Make a single attack with a +4 bonus on the attack roll. All other opponents than
the one you struck get a +4 bonus to hit you for one round.
*/
#include "tob_inc_move"
#include "tob_movehook"
////#include "prc_alterations"
void main()
{
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
if(move.bCanManeuver)
{
effect eNone;
DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 4, 0, 0, "Steely Strike Hit", "Steely Strike Miss"));
effect eLink = EffectACDecrease(4);
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_ROOTED_TO_SPOT));
eLink = ExtraordinaryEffect(eLink);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oInitiator, 6.0);
// Target that was attacked gets no bonus against you
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectAttackDecrease(4), oTarget, 6.0);
}
}