Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
51 lines
1.9 KiB
Plaintext
51 lines
1.9 KiB
Plaintext
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// Strike of Perfect Clarity
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// tob_irnh_strpclr.nss
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// Tenjac 9/26/07
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//////////////////////////////////////////////////
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/** Strike of Perfect Clarity
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Iron Heart(Strike)
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Warblade 9
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Prerequisite: Four Iron Heart maneuvers
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Initiation Action: 1 standard action
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Range: Melee attack
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Target: One creature
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Your supreme focus and perfect fighting form allow you to make a single, devastating attack.
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You execute a flawless strike to drop your foe with a single attack.
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The ultimate Iron Heart maneuver teaches the precise, perfect cut necessary to slay almost
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any creature. Only the mightiest foes can withstand this attack. Adepts of the Iron Heart
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tradition seek to use this attack to end fights as quickly as possible. You might open a
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fight with a quick flurry of attacks, but once a foe is injured, you seek to end the battle
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with this decisive strike.
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You make a single melee attack as part of this strike. If your attack hits, it deals an
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extra 100 points of damage (in addition to your normal melee damage).
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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effect eNone;
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 100, GetWeaponDamageType(oWeap), "Strike of Perfect Clarity Hit", "Strike of Perfect Clarity Miss"));
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}
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} |