Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
87 lines
3.2 KiB
Plaintext
87 lines
3.2 KiB
Plaintext
/*
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Flame of the Shadow Sun
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tob_ssn_flamess.nss
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18 MAR 09 by GC
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*/ /** @file
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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#include "prc_inc_sp_tch"
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void main()
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{
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int nEvent = GetRunningEvent();
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int nID = GetSpellId();
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oInitiator);
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if(nID == SSN_FLAMESS_ATTACK)
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{
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if(!GetLocalInt(oInitiator, "SSN_FLAMESS_PASS"))
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{
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FloatingTextStringOnCreature("*Your protection has not yet been breached*", oInitiator, FALSE);
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return;
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}
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int nAttackRoll = PRCDoRangedTouchAttack(oTarget, TRUE, oInitiator);
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if(nAttackRoll > 0)
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{
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effect eVis = EffectVisualEffect(VFX_IMP_FLAME_S);
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ApplyTouchAttackDamage(oInitiator, oTarget, 1, d6(2), DAMAGE_TYPE_FIRE);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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DeleteLocalInt(oInitiator, "SSN_FLAMESS_PASS");
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}
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return; // Skip the rest
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}
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if(nEvent == FALSE)
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{// Called as spell
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if(!TakeSwiftAction(oInitiator)) return;
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
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effect eLink;
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if(move.bCanManeuver)
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{
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//eLink = EffectDamageResistance(DAMAGE_TYPE_COLD, 10);
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PARALYZED));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oInitiator, 6.0);
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// The OnHit
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IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oItem, EVENT_ITEM_ONHIT, "tob_ssn_flamess", TRUE, FALSE);
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DelayCommand(6.0, RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "tob_ssn_flamess", TRUE, FALSE));
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DelayCommand(6.0, RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", -1, DURATION_TYPE_TEMPORARY));
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}
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}
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else if(nEvent == EVENT_ITEM_ONHIT)
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{
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oItem = GetSpellCastItem();
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if(GetBaseItemType(oItem) == BASE_ITEM_ARMOR)
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{
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int nCold = min(10, GetDamageDealtByType(DAMAGE_TYPE_COLD));
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if(nCold > 0)
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{
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effect eHeal = EffectHeal(nCold);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oInitiator);
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SetLocalInt(oInitiator, "SSN_FLAMESS_PASS", TRUE);
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DelayCommand(6.0, DeleteLocalInt(oInitiator, "SSN_FLAMESS_PASS"));
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// Cleanup
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RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", -1, DURATION_TYPE_TEMPORARY);
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RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "tob_ssn_flamess", TRUE, FALSE);
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}
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}
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}
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} |