PRC8/nwn/nwnprc/trunk/newspellbook/tob_ssn_flamess.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
----------------
Flame of the Shadow Sun
tob_ssn_flamess.nss
----------------
18 MAR 09 by GC
*/ /** @file
*/
#include "tob_inc_move"
#include "tob_movehook"
////#include "prc_alterations"
#include "prc_inc_sp_tch"
void main()
{
int nEvent = GetRunningEvent();
int nID = GetSpellId();
object oInitiator = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oInitiator);
if(nID == SSN_FLAMESS_ATTACK)
{
if(!GetLocalInt(oInitiator, "SSN_FLAMESS_PASS"))
{
FloatingTextStringOnCreature("*Your protection has not yet been breached*", oInitiator, FALSE);
return;
}
int nAttackRoll = PRCDoRangedTouchAttack(oTarget, TRUE, oInitiator);
if(nAttackRoll > 0)
{
effect eVis = EffectVisualEffect(VFX_IMP_FLAME_S);
ApplyTouchAttackDamage(oInitiator, oTarget, 1, d6(2), DAMAGE_TYPE_FIRE);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
DeleteLocalInt(oInitiator, "SSN_FLAMESS_PASS");
}
return; // Skip the rest
}
if(nEvent == FALSE)
{// Called as spell
if(!TakeSwiftAction(oInitiator)) return;
if (!PreManeuverCastCode())
{
// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
struct maneuver move = EvaluateManeuver(oInitiator, oTarget, TRUE);
effect eLink;
if(move.bCanManeuver)
{
//eLink = EffectDamageResistance(DAMAGE_TYPE_COLD, 10);
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PARALYZED));
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oInitiator, 6.0);
// The OnHit
IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
AddEventScript(oItem, EVENT_ITEM_ONHIT, "tob_ssn_flamess", TRUE, FALSE);
DelayCommand(6.0, RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "tob_ssn_flamess", TRUE, FALSE));
DelayCommand(6.0, RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", -1, DURATION_TYPE_TEMPORARY));
}
}
else if(nEvent == EVENT_ITEM_ONHIT)
{
oItem = GetSpellCastItem();
if(GetBaseItemType(oItem) == BASE_ITEM_ARMOR)
{
int nCold = min(10, GetDamageDealtByType(DAMAGE_TYPE_COLD));
if(nCold > 0)
{
effect eHeal = EffectHeal(nCold);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eHeal, oInitiator);
SetLocalInt(oInitiator, "SSN_FLAMESS_PASS", TRUE);
DelayCommand(6.0, DeleteLocalInt(oInitiator, "SSN_FLAMESS_PASS"));
// Cleanup
RemoveSpecificProperty(oItem, ITEM_PROPERTY_ONHITCASTSPELL, IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 0, 1, "", -1, DURATION_TYPE_TEMPORARY);
RemoveEventScript(oItem, EVENT_ITEM_ONHIT, "tob_ssn_flamess", TRUE, FALSE);
}
}
}
}