Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
51 lines
1.3 KiB
Plaintext
51 lines
1.3 KiB
Plaintext
/*
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----------------
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Boulder Roll
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tob_stdr_bldrrll
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----------------
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19/08/07 by Stratovarius
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*/ /** @file
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Boulder Roll
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Stone Dragon (Strike)
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Level: Crusader 4, Swordsage 4, Warblade 4
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Prerequisite: Two Stone Dragon maneuvers
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Initiation Action: 1 Standard Action
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Range: Melee Attack
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Target: One Creature
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Like a boulder tumbling down the mountain, you slam through your enemies.
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You make an overrun attempt against each creature in a line with a +4 bonus. You do not
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provoke attacks of opportunity, and if you fail, you are not knocked prone, you simply halt.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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location lTarget = PRCGetSpellTargetLocation();
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SetLocalInt(oInitiator, "BoulderRoll", TRUE);
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DoOverrun(oInitiator, oTarget, lTarget, FALSE, 4, TRUE, FALSE);
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DelayCommand(5.0, DeleteLocalInt(oInitiator, "BoulderRoll"));
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}
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} |