Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
53 lines
1.4 KiB
Plaintext
53 lines
1.4 KiB
Plaintext
/*
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Crushing Weight of the Mountain
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tob_stdr_crshwgt
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18/08/07 by Stratovarius
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*/ /** @file
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Crushing Weight of the Mountain
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Stone Dragon (Stance)
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Level: Crusader 3, Swordsage 3, Warblade 3
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Initiation Action: 1 Swift Action
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Range: Personal
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Target: You
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Duration: Stance
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You crush your opponent beneath you, squeezing the life out of him as you pin him to the ground.
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While in this stance, once you have successfully initiated a grapple, you may constrict the target for
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2d6 + (1.5 * your strength modifier).
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eLink = EffectVisualEffect(VFX_DUR_ROOTED_TO_SPOT);
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if (GetHasDefensiveStance(oInitiator, DISCIPLINE_STONE_DRAGON))
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eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL));
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eLink = ExtraordinaryEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget);
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}
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} |