Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
53 lines
1.7 KiB
Plaintext
53 lines
1.7 KiB
Plaintext
//////////////////////////////////////////////////
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// Mountain Tombstone Strike
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// tob_stdr_mttmbst.nss
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// Tenjac 9/12/07
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//////////////////////////////////////////////////
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/** @file Mountain Tombstone Strike
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Stone Dragon (Strike)
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Level: Crusader 9, swordsage 9, warblade 9
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Initiation Action: 1 standard action
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Range: Melee attack
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Target: One creature
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You slam into your foe, turning bones into dust and muscle into bloody pulp. Your foe's
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body is left a crippled, twisted mockery.
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Your attack causes damage to the structure of your foe's body. As part of this maneuver,
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you make a single melee attack. If this attack hits, you deal 2d6 points of Constitution
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damage in addition to your normal damage.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void TOBAttack(object oTarget, object oInitiator)
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{
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effect eNone;
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PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, 0, 0, "Mountain Tombstone Strike Hit", "Mountain Tombstone Strike Miss");
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
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{
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ApplyAbilityDamage(oTarget, ABILITY_CONSTITUTION, d6(2), DURATION_TYPE_PERMANENT);
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}
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}
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
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}
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} |