Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
65 lines
1.9 KiB
Plaintext
65 lines
1.9 KiB
Plaintext
/*
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----------------
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Overwhelming Mountain Strike
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tob_stdr_ovrmnt
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----------------
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19/08/07 by Stratovarius
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*/ /** @file
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Overwhelming Mountain Strike
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Stone Dragon (Strike)
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Level: Crusader 4, Swordsage 4, Warblade 4
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Initiation Action: 1 Standard Action
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Range: Melee Attack
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Target: One Creature
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Duration: 1 round
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Save: Fortitude Partial; see text
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Your mighty strike temporarily disorients your opponent, costing him precious seconds as he shakes off the attack.
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You make a single attack against an enemy. If this attack his, you do an extra 2d6 damage.
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If the target fails a Fortitude save vs 14 + Strength modifier, it is slowed.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void TOBAttack(object oTarget, object oInitiator)
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{
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effect eNone = EffectVisualEffect(PSI_IMP_CONCUSSION_BLAST);
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, d6(2), GetWeaponDamageType(oWeap), "Overwhelming Mountain Strike Hit", "Overwhelming Mountain Strike Miss");
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
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{
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// Saving Throw
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if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, (13 + GetAbilityModifier(ABILITY_STRENGTH, oInitiator))))
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{
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effect eLink = ExtraordinaryEffect(EffectSlow());
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0);
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}
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}
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}
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
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}
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} |