Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
55 lines
1.4 KiB
Plaintext
55 lines
1.4 KiB
Plaintext
/*
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Deny Passage, Exit
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true_utr_dnypasb
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----------------
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4/9/06 by Stratovarius
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*/ /** @file
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Deny Passage
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Level: Perfected Map 4
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Range: 100 feet
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Area: 20' Radius
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Duration: 1 Minute
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Spell Resistance: No
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Save: None
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Metautterances: Extend
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You force an area to deny access to a group of creatures specified by your utterance.
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Hostile creatures cannot enter or exit the area of effect.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void DoPush(object oTarget, object oTrueSpeaker, int nReverse = FALSE);
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void main()
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{
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SetAllAoEInts(UTTER_DENY_PASSAGE, OBJECT_SELF, GetSpellSaveDC());
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object oTarget = GetExitingObject();
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// Only affect enemies/neutrals
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if (!GetIsFriend(oTarget, GetAreaOfEffectCreator()))
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{
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//Fire cast spell at event for the target
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SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), UTTER_DENY_PASSAGE));
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// Punt them back into the area
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DoPush(oTarget, OBJECT_SELF);
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}
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}
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void DoPush(object oTarget, object oTrueSpeaker, int nReverse = FALSE)
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{
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// Get Location
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location lTrueSpeaker = GetLocation(oTrueSpeaker);
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// Move the target back to the centre of the AoE
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AssignCommand(oTarget, ClearAllActions(TRUE));
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AssignCommand(oTarget, JumpToLocation(lTrueSpeaker));
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} |