PRC8/nwn/nwnprc/trunk/newspellbook/true_utr_knghtgr.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
----------------
Knight's Puissance, Greater
true_utr_knghtgr
----------------
4/8/06 by Stratovarius
*/ /** @file
Knight's Puissance, Greater
Level: Evolving Mind 6
Range: 60 feet
Target: One Creature
Duration: 5 Rounds
Spell Resistance: Yes
Save: None
Metautterances: Extend
Normal: The blows of your target fall more surely and strike more soundly after you speak this utterance
Your ally gains +5 Attack and Damage Bonus.
Reverse: You speak words of cursing, significantly reducing your target's effectiveness in battle.
Your target takes a -5 Attack and Damage Penalty.
*/
#include "true_inc_trufunc"
#include "true_utterhook"
//#include "prc_alterations"
void main()
{
/*
Spellcast Hook Code
Added 2006-7-19 by Stratovarius
If you want to make changes to all utterances
check true_utterhook to find out more
*/
if (!TruePreUtterCastCode())
{
// If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oTrueSpeaker = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, METAUTTERANCE_EXTEND, LEXICON_EVOLVING_MIND);
if(utter.bCanUtter)
{
// This is done so Speak Unto the Masses can read it out of the structure
utter.nPen = GetTrueSpeakPenetration(oTrueSpeaker);
utter.fDur = RoundsToSeconds(5);
int nSRCheck;
if(utter.bExtend) utter.fDur *= 2;
// The NORMAL effect of the Utterance goes here
if (utter.nSpellId == UTTER_KNIGHTS_PUISSANCE_GREATER)
{
// Used to Ignore SR in Speak Unto the Masses for friendly utterances.
utter.bIgnoreSR = TRUE;
// This utterance applies only to friends
utter.bFriend = TRUE;
// eLink is used for Duration Effects (Buff/Penalty to AC)
utter.eLink = EffectLinkEffects(EffectAttackIncrease(5), EffectVisualEffect(VFX_DUR_MARK_OF_THE_HUNTER));
utter.eLink = EffectLinkEffects(EffectDamageIncrease(DAMAGE_BONUS_5), utter.eLink);
// Impact VFX
utter.eLink2 = EffectVisualEffect(VFX_IMP_HEAD_ODD);
}
// The REVERSE effect of the Utterance goes here
else // UTTER_KNIGHTS_PUISSANCE_GREATER_R
{
// If the Spell Penetration fails, don't apply any effects
nSRCheck = PRCDoResistSpell(oTrueSpeaker, oTarget, utter.nPen);
if (!nSRCheck)
{
// eLink is used for Duration Effects (Buff/Penalty to AC)
// Damage Decrease
object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
int nDamage = GetWeaponDamageType(oItem);
utter.eLink = EffectLinkEffects(EffectAttackDecrease(2), EffectVisualEffect(VFX_DUR_SPHERE_OF_ANHILIATION));
utter.eLink = EffectLinkEffects(utter.eLink, EffectDamageDecrease(5, nDamage));
// Impact VFX
utter.eLink2 = EffectVisualEffect(VFX_IMP_HEAD_ODD);
}
}
// Duration Effects
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTarget, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
// Impact Effects
SPApplyEffectToObject(DURATION_TYPE_INSTANT, utter.eLink2, oTarget);
// Speak Unto the Masses. Swats an area with the effects of this utterance
DoSpeakUntoTheMasses(oTrueSpeaker, oTarget, utter);
// Mark for the Law of Sequence. This only happens if the utterance succeeds, which is why its down here.
// The utterance isn't active if SR stops it
if (!nSRCheck) DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
}// end if - Successful utterance
}