Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
47 lines
1.2 KiB
Plaintext
47 lines
1.2 KiB
Plaintext
/*
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Shield of the Landscape, Enter
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true_utr_sldlnda
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1/9/06 by Stratovarius
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*/ /** @file
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Shield of the Landscape
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Level: Perfected Map 1
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Range: 100 feet
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Area: 20' Radius, Centred on Caster
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Duration: 1 Minute
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Spell Resistance: No
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Save: None
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Metautterances: Extend
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You cause the ground to alter its basic form, creating cover for you allies.
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All allies (including you) in the area gain 20% concealment vs Ranged attacks.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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SetAllAoEInts(UTTER_SHIELD_LANDSCAPE,OBJECT_SELF, GetSpellSaveDC());
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object oTarget = GetEnteringObject();
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if (GetIsFriend(oTarget, GetAreaOfEffectCreator()))
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{
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//Declare major variables
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effect eConceal = EffectConcealment(20, MISS_CHANCE_TYPE_VS_RANGED);
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//Fire cast spell at event for the target
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SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), UTTER_SHIELD_LANDSCAPE));
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// Maximum time possible. If its less, its simply cleaned up when the utterance ends.
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eConceal, oTarget, RoundsToSeconds(20));
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}
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}
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