Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
74 lines
3.0 KiB
Plaintext
74 lines
3.0 KiB
Plaintext
// Added compatibility for PRC base classes
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#include "inc_debug"
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#include "prc_class_const"
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void main()
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{
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if(DEBUG) DoDebug("m1q0dchest1 running");
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string sItemTemplate;
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object oPC = GetLastOpenedBy();
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if(GetIsObjectValid(oPC) == FALSE)
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{
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oPC = GetLastAttacker();
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}
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if(GetLocalInt(oPC,"NW_L_M1Q0Item3") == FALSE)
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{
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SetLocalInt(oPC,"NW_L_M1Q0Item3",TRUE);
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if(GetLevelByClass(CLASS_TYPE_BARBARIAN,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_BOWMAN,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WARBLADE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SWORDSAGE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_DUSKBLADE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SOHEI,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_KNIGHT,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_ULTIMATE_RANGER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_RANGER,oPC) > 0)
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{
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sItemTemplate = "NW_AARCL010"; // breastplate
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}
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else if(GetLevelByClass(CLASS_TYPE_BARD,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SAMURAI,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_CRUSADER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_CW_SAMURAI,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SCOUT,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SWASHBUCKLER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_FAVOURED_SOUL,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_MYSTIC,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_ARCHIVIST,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_TEMPLAR,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_TOTEMIST,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_SOULBORN,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_INCARNATE,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_FACTOTUM,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_CLERIC,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_BINDER, oPC) > 0)
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{
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sItemTemplate = "NW_IT_MNECK024"; //amulet of will
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}
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/* else if(GetLevelByClass(CLASS_TYPE_SORCERER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_PSION,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_HEALER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WILDER,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_WIZARD,oPC) > 0)
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{
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sItemTemplate = "NW_IT_MBELT011"; //archer's belt
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}*/
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else if(GetLevelByClass(CLASS_TYPE_DRUID,oPC) > 0 ||
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GetLevelByClass(CLASS_TYPE_DRAGON_SHAMAN,oPC) > 0)
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{
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sItemTemplate = "nw_aarcl012"; //chainshirt
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}
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else if(GetLevelByClass(CLASS_TYPE_ROGUE,oPC) > 0 || GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE,oPC) > 0)
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{
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sItemTemplate = "NW_IT_MBOOTS010";
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}
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else
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{
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sItemTemplate = "NW_IT_MRING024"; // ring of fortitude
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}
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object oItem = CreateItemOnObject(sItemTemplate);
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SetIdentified(oItem,TRUE);
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}
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}
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