Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
131 lines
5.0 KiB
Plaintext
131 lines
5.0 KiB
Plaintext
/*
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----------------
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Dispel Psionics
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psi_pow_dispel
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----------------
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26/3/05 by Stratovarius
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*/ /** @file
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Dispel Psionics
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Psychokinesis
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Level: Psion/wilder 3
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Manifesting Time: 1 standard action
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Range: Medium (100 ft. + 10 ft./level)
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Target or Area: One creature; or 20-ft.-radius burst
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Duration: Instantaneous
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Saving Throw: None
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Power Resistance: No
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Power Points: 5
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Metapsionics: Twin, Widen
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This power attempts to strip all magical effects from a single target. It can also target a group of creatures,
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attempting to remove the most powerful spell effect from each creature. To remove an effect, the manifester makes a dispel
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check of 1d20 +1 per manifester level (to a maximum of +10) against a DC of 11 + the power effect's manifester level.
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Augment: For every additional power point spent, the manifester level limit
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on your dispel check increases by 2 (to a maximum bonus of +20 for
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a 5-point expenditure).
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "inc_dispel"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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1, 5
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),
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METAPSIONIC_TWIN | METAPSIONIC_WIDEN
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);
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if(manif.bCanManifest)
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{
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int bIsBioDispel = GetLocalInt(GetModule(),"BIODispel");
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int nMLCap = min(10 + (2 * manif.nTimesAugOptUsed_1), manif.nManifesterLevel);
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effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL);
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location lTarget = PRCGetSpellTargetLocation();
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float fRadius = EvaluateWidenPower(manif, FeetToMeters(20.0f));
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// Handle Twin Power
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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// Targeted dispel - Remove all effects
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if(GetIsObjectValid(oTarget))
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{
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if(bIsBioDispel)
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spellsDispelMagic(oTarget, manif.nManifesterLevel, eVis, eImpact);
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else
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spellsDispelMagicMod(oTarget, manif.nManifesterLevel, eVis, eImpact);
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}
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// Dispel in an area - Only remove single effect from each target
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else
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{
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// Do area VFX
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
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// Target loop
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE,
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OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE
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);
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while(GetIsObjectValid(oTarget))
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{
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// Area of Effects are handled using a separate function
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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if(bIsBioDispel)
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spellsDispelAoE(oTarget, oManifester, manif.nManifesterLevel);
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else
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spellsDispelAoEMod(oTarget, oManifester, manif.nManifesterLevel);
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}
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// Placeables just have their AI informed
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// Why? - Ornedan
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else if(GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
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{
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SignalEvent(oTarget, EventSpellCastAt(oManifester, SPELL_DISPEL_MAGIC));//PRCGetSpellId()));
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}
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// It's a creature, take out the highest caster/manifester level effect on it
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else
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{
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if(bIsBioDispel)
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spellsDispelMagic(oTarget, manif.nManifesterLevel, eVis, eImpact, FALSE);
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else
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spellsDispelMagicMod(oTarget, manif.nManifesterLevel, eVis, eImpact, FALSE);
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}
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// Get next target
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE,
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OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE
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);
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}// end while - Target loop
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}// end else - Area dispel
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}// end for - Twin Power
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}// end if - Successfull manifestation
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}
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