PRC8/nwn/nwnprc/trunk/psionics/psi_pow_dispel.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
----------------
Dispel Psionics
psi_pow_dispel
----------------
26/3/05 by Stratovarius
*/ /** @file
Dispel Psionics
Psychokinesis
Level: Psion/wilder 3
Manifesting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target or Area: One creature; or 20-ft.-radius burst
Duration: Instantaneous
Saving Throw: None
Power Resistance: No
Power Points: 5
Metapsionics: Twin, Widen
This power attempts to strip all magical effects from a single target. It can also target a group of creatures,
attempting to remove the most powerful spell effect from each creature. To remove an effect, the manifester makes a dispel
check of 1d20 +1 per manifester level (to a maximum of +10) against a DC of 11 + the power effect's manifester level.
Augment: For every additional power point spent, the manifester level limit
on your dispel check increases by 2 (to a maximum bonus of +20 for
a 5-point expenditure).
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "inc_dispel"
void main()
{
/*
Spellcast Hook Code
Added 2004-11-02 by Stratovarius
If you want to make changes to all powers,
check psi_spellhook to find out more
*/
if (!PsiPrePowerCastCode())
{
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oManifester = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct manifestation manif =
EvaluateManifestation(oManifester, oTarget,
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
1, 5
),
METAPSIONIC_TWIN | METAPSIONIC_WIDEN
);
if(manif.bCanManifest)
{
int bIsBioDispel = GetLocalInt(GetModule(),"BIODispel");
int nMLCap = min(10 + (2 * manif.nTimesAugOptUsed_1), manif.nManifesterLevel);
effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL);
location lTarget = PRCGetSpellTargetLocation();
float fRadius = EvaluateWidenPower(manif, FeetToMeters(20.0f));
// Handle Twin Power
int nRepeats = manif.bTwin ? 2 : 1;
for(; nRepeats > 0; nRepeats--)
{
// Targeted dispel - Remove all effects
if(GetIsObjectValid(oTarget))
{
if(bIsBioDispel)
spellsDispelMagic(oTarget, manif.nManifesterLevel, eVis, eImpact);
else
spellsDispelMagicMod(oTarget, manif.nManifesterLevel, eVis, eImpact);
}
// Dispel in an area - Only remove single effect from each target
else
{
// Do area VFX
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, lTarget);
// Target loop
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE,
OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE
);
while(GetIsObjectValid(oTarget))
{
// Area of Effects are handled using a separate function
if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
{
if(bIsBioDispel)
spellsDispelAoE(oTarget, oManifester, manif.nManifesterLevel);
else
spellsDispelAoEMod(oTarget, oManifester, manif.nManifesterLevel);
}
// Placeables just have their AI informed
// Why? - Ornedan
else if(GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
{
SignalEvent(oTarget, EventSpellCastAt(oManifester, SPELL_DISPEL_MAGIC));//PRCGetSpellId()));
}
// It's a creature, take out the highest caster/manifester level effect on it
else
{
if(bIsBioDispel)
spellsDispelMagic(oTarget, manif.nManifesterLevel, eVis, eImpact, FALSE);
else
spellsDispelMagicMod(oTarget, manif.nManifesterLevel, eVis, eImpact, FALSE);
}
// Get next target
oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget, FALSE,
OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE
);
}// end while - Target loop
}// end else - Area dispel
}// end for - Twin Power
}// end if - Successfull manifestation
}