Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
134 lines
5.0 KiB
Plaintext
134 lines
5.0 KiB
Plaintext
/** @file psi_pow_dsslvtch
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Dissolving Touch
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Psychometabolism [Acid]
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Level: Psychic warrior 2
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Manifesting Time: 1 standard action
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Range: Touch
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Target: Creature or object touched
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Duration: Instantaneous
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Saving Throw: None
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Power Resistance: No
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Power Points: 3
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Metapsionics: Chain, Empower, Maximize, Twin
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Your touch, claw, or bite is corrosive, and sizzling moisture visibly oozes
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from your natural weapon or hand. You deal 4d6 points of acid damage to any
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creature or object you touch with your successful melee touch attack.
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Augment: For every 2 additional power points you spend, this power’s damage
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increases by 1d6 points.
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@author Stratovarius
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@date Created: Oct 27, 2005
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@date Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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int nNumberOfDice = 4 + manif.nTimesAugOptUsed_1;
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int nDieSize = 6;
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int nTouchAttack, i, nDamage;
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effect eVis = EffectVisualEffect(VFX_IMP_ACID_S);
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object oChainTarget;
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// Determine Chain Power targets
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if(manif.bChain)
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EvaluateChainPower(manif, oTarget, TRUE);
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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if(manif.bChain)
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for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
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PRCSignalSpellEvent(array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i), TRUE, manif.nSpellID, oManifester);
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int bHit = 0;
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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if(nTouchAttack > 0)
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{
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bHit = 1;
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// Calculate damage
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nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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// Apply VFX and damage to main target
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyTouchAttackDamage(oManifester, oTarget, nTouchAttack,
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GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, TRUE),
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DAMAGE_TYPE_ACID
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);
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// Apply damage to Chain targets
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if(manif.bChain)
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{
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// Halve the damage
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nDamage /= 2;
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for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
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{
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oChainTarget = array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i);
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// Apply VFX and damage to chained target. No criticals or precision-based damage here
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oChainTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT,
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EffectDamage(GetTargetSpecificChangesToDamage(oChainTarget, oManifester, nDamage, TRUE, TRUE),
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DAMAGE_TYPE_ACID
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),
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oChainTarget
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);
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}// end for - Chain targets
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}// end if - Chain Power
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}
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}
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return bHit; //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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if(!PsiPrePowerCastCode()) return;
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif;
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int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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2, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_CHAIN | METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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{ //holding the charge, manifesting power on self
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SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
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SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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return;
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}
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DoPower(oManifester, oTarget, manif);
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}
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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if(DoPower(oManifester, oTarget, manif))
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DecrementSpellCharges(oManifester);
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}
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}
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} |