Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
110 lines
4.0 KiB
Plaintext
110 lines
4.0 KiB
Plaintext
/*
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Ectoplasmic Cocoon, Mass
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psi_pow_ectococm
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----------------
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9/4/05 by Stratovarius
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*/ /** @file
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Ectoplasmic Cocoon, Mass
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Metacreativity
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Level: Shaper 7
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Manifesting Time: 1 standard action
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Range: Medium (100 ft. + 10 ft./level)
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Area: 20-ft.-radius burst
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Duration: 1 hour/level
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Saving Throw: Reflex negates
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Power Resistance: No
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Power Points: 13
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Metapsionics: Extend, Twin, Widen
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You draw writhing strands of ectoplasm from the Astral Plane that wrap up
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the subjects in the area like mummies. The subjects can still breathe but
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are otherwise helpless, unable to see outside the cocoon, speak, or take any
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physical actions. The subjects’s nostrils are clear (air passes through the
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cocoon normally).
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Augment: For every 2 additional power points you spend, the radius of this
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power’s area increases by 5 feet.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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struct manifestation manif =
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EvaluateManifestation(oManifester, OBJECT_INVALID,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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2, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_EXTEND | METAPSIONIC_TWIN | METAPSIONIC_WIDEN
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);
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if(manif.bCanManifest)
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{
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int nDC = GetManifesterDC(oManifester);
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effect eLink = EffectCutsceneParalyze();
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_GLOBE_INVULNERABILITY));
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// The cocoon has hardness 8 and 20 hitpoints
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eLink = EffectLinkEffects(eLink, EffectDamageResistance(DAMAGE_TYPE_SLASHING, 8));
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eLink = EffectLinkEffects(eLink, EffectDamageResistance(DAMAGE_TYPE_PIERCING, 8));
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eLink = EffectLinkEffects(eLink, EffectDamageResistance(DAMAGE_TYPE_BLUDGEONING, 8));
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eLink = EffectLinkEffects(eLink, EffectDamageReduction(20, DAMAGE_POWER_PLUS_TWENTY, 20));
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effect eVis = EffectVisualEffect(VFX_DUR_TENTACLE);
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float fRadius = EvaluateWidenPower(manif, FeetToMeters(20.0f + (5.0f * manif.nTimesAugOptUsed_1)));
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float fDuration = RoundsToSeconds(manif.nManifesterLevel);
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object oTarget;
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location lTarget = PRCGetSpellTargetLocation();
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if(manif.bExtend) fDuration *= 2;
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// Handle Twin Power
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, TRUE, OBJECT_TYPE_CREATURE);
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while (GetIsObjectValid(oTarget))
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{
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// Only effect those that are hostile
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if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oManifester))
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{
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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// Reflex negates
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if(!PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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// Apply effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, 4.5f, FALSE);
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}// end if - Save
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget, TRUE, OBJECT_TYPE_CREATURE);
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}// end while - Target loop
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}// end for - Twin Power
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}// end if - Successfull manifestation
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}
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