Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
110 lines
3.8 KiB
Plaintext
110 lines
3.8 KiB
Plaintext
/** @file psi_pow_hammer
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Hammer
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Psychometabolism
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Level: Psion/wilder 1, psychic warrior 1
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Manifesting Time: 1 swift action
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Range: Touch
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Target: One creature or object
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Duration: Instantenous
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Saving Throw: None
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Power Resistance: Yes
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Power Points: 1
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Metapsionics: Empower, Maximize, Twin
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This power charges your touch with the force of a sledgehammer. A successful
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melee touch attack deals 1d8 points of bludgeoning damage. This damage is
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not increased or decreased by your Strength modifier.
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Manifesting this power is a swift action, like manifesting a quickened
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power, and it counts toward the normal limit of one quickened power per
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round. You cannot manifest this power when it isn't your turn.
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Augment: For every additional power point spent, this power's damage
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increases by 1d8.
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@author Stratovarius
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@date Created: Oct 31, 2004
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@date Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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int nPen = GetPsiPenetration(oManifester);
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int nNumberOfDice = 1 + manif.nTimesAugOptUsed_1;
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int nDieSize = 8;
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int nDamage, nTouchAttack, bHit = 0;
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effect eVis = EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_HOLY);
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effect eDamage;
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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if(nTouchAttack > 0)
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{
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bHit = 1;
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if(PRCMyResistPower(oManifester, oTarget, nPen) == POWER_RESIST_FAIL)
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{
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// Roll damage
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nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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// Target-specific stuff
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nDamage = GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, FALSE);
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// Apply the damage and VFX
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ApplyTouchAttackDamage(oManifester, oTarget, nTouchAttack, nDamage, DAMAGE_TYPE_BLUDGEONING);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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}
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}
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return bHit; //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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if(!PsiPrePowerCastCode()) return;
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif;
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int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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1, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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{ //holding the charge, manifesting power on self
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SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
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SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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return;
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}
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DoPower(oManifester, oTarget, manif);
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}
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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if(DoPower(oManifester, oTarget, manif))
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DecrementSpellCharges(oManifester);
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}
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}
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} |