PRC8/nwn/nwnprc/trunk/psionics/psi_pow_timehopm.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/*
----------------
Time Hop, Mass
psi_pow_timehopm
----------------
8/4/05 by Stratovarius
*/ /** @file
Time Hop, Mass
Psychoportation
Level: Nomad 8
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: All willing creatures in range
Duration: 1 hour; see text
Power Points: 15
Metapsionics: None
As time hop, except you affect all willing subjects in range, including
yourself.
Augment: For each additional power point spent, the duration of this power
increases by 1 hour.
*/
#include "psi_inc_psifunc"
#include "psi_inc_pwresist"
#include "psi_spellhook"
#include "prc_inc_spells"
void main()
{
/*
Spellcast Hook Code
Added 2004-11-02 by Stratovarius
If you want to make changes to all powers,
check psi_spellhook to find out more
*/
if (!PsiPrePowerCastCode())
{
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
return;
}
// End of Spell Cast Hook
object oManifester = OBJECT_SELF;
object oMainTarget = PRCGetSpellTargetObject();
struct manifestation manif =
EvaluateManifestation(oManifester, OBJECT_INVALID,
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
1, PRC_UNLIMITED_AUGMENTATION
),
METAPSIONIC_NONE
);
if(manif.bCanManifest)
{
effect eLink = EffectCutsceneParalyze();
eLink = EffectLinkEffects(eLink, EffectCutsceneGhost());
eLink = EffectLinkEffects(eLink, EffectEthereal());
eLink = EffectLinkEffects(eLink, EffectSpellImmunity(SPELL_ALL_SPELLS));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ACID, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_BLUDGEONING, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_COLD, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_DIVINE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ELECTRICAL, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_FIRE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_MAGICAL, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_NEGATIVE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_PIERCING, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_POSITIVE, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_SLASHING, 100));
eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_SONIC, 100));
object oTarget;
location lTarget = PRCGetSpellTargetLocation();
float fRadius = FeetToMeters(25.0f + (5.0f * (manif.nManifesterLevel / 2)));
float fDuration = HoursToSeconds(1 + manif.nTimesAugOptUsed_1);
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, TRUE, OBJECT_TYPE_CREATURE);
while(GetIsObjectValid(oTarget))
{
if(oTarget == oManifester || // Target self
spellsIsTarget(oTarget, SPELL_TARGET_ALLALLIES, oManifester) // Only target allies
)
{
// Let the AI know
PRCSignalSpellEvent(oTarget, FALSE, manif.nSpellID, oManifester);
// Apply effect. Not dispellable
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, FALSE);
}// end if - Targeting check
// Select the next target within the spell shape.
oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget, TRUE, OBJECT_TYPE_CREATURE);
}// end while - Target loop
}// end if - Successfull manfiestation
}