Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
119 lines
3.6 KiB
Plaintext
119 lines
3.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Necrotic Burst
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//:: FileName sp_nec_burst.nss
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//:://////////////////////////////////////////////
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/** @file
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Necrotic Burst
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Necromancy [Evil]
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Level: Clr 5, sor/wiz 5
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Components: V, S, F
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Casting Time: 1 standard action
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Range: Medium (100 ft. + 10 ft./level)
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Target: Living creature with necrotic cyst
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Duration: Instantaneous
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Saving Throw: Fortitude partial
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Spell Resistance: No
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You cause the cyst of a subject already harboring a necrotic cyst
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(see spell of the same name) to explosively enlarge itself at the
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expense of the subject's body tissue. if the subject succeeds on
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her saving throw, she takes 1d6 points of damage per level
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(maximum 15d6), and half the damage is considered vile damage
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(see necrotic bloat). The subject's cyst-derived saving throw
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penalty against effects from the school of necromancy applies.
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If the subject fails her saving throw, the cyst expands beyond
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control, killing the subject. On the round following the subject's
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death, the cyst exits the flesh of the slain subject as a free-willed
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undead called a skulking cyst. The skulking cyst is formed from the
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naked organs of the subject (usually the intestines, but also
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including a mass of blood vessels, the odd bone or two, and
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sometimes even half the lolling head).
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Author: Tenjac
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Created: 9/22/05
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*/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "spinc_necro_cyst"
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#include "inc_utility"
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#include "prc_add_spell_dc"
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void main()
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{
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// Set the spellschool
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PRCSetSchool(SPELL_SCHOOL_NECROMANCY);
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// Run the spellhook.
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if (!X2PreSpellCastCode()) return;
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object oPC = OBJECT_SELF;
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int nLevel = min(PRCGetCasterLevel(oPC), 15);
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int nMetaMagic = PRCGetMetaMagicFeat();
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object oTarget = PRCGetSpellTargetObject();
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PRCSignalSpellEvent(oTarget, TRUE, SPELL_NECROTIC_BURST, oPC);
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if(!GetCanCastNecroticSpells(oPC))
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return;
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if(!GetHasNecroticCyst(oTarget))
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{
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// "Your target does not have a Necrotic Cyst."
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SendMessageToPCByStrRef(oPC, nNoNecCyst);
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return;
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}
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//Define nDC
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int nDC = PRCGetSaveDC(oTarget, oPC);
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//Resolve spell
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if (PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_EVIL))
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{
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if(!GetHasMettle(oTarget, SAVING_THROW_FORT))
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{
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int nDam = d6(nLevel);
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//Metmagic: Maximize
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if (nMetaMagic & METAMAGIC_MAXIMIZE)
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{
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nDam = 6 * (nLevel);
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}
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//Metmagic: Empower
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if (nMetaMagic & METAMAGIC_EMPOWER)
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{
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nDam += (nDam/2);
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}
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nDam += SpellDamagePerDice(oPC, nLevel);
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int nVile = nDam/2;
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int nNorm = (nDam - nVile);
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//Vile damage is currently being applied as Positive damage
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effect eVileDam = PRCEffectDamage(oTarget, nVile, DAMAGE_TYPE_POSITIVE);
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effect eNormDam = PRCEffectDamage(oTarget, nNorm, DAMAGE_TYPE_MAGICAL);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVileDam, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eNormDam, oTarget);
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}
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}
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else
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{
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DeathlessFrenzyCheck(oTarget);
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effect eDeath = EffectDeath();
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eDeath = SupernaturalEffect(eDeath);
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effect eVis = EffectVisualEffect(VFX_IMP_DEATH);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDeath, oTarget);
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RemoveCyst(oTarget);
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PRCSetSchool();
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}
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//SPEvilShift(oPC);
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}
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