Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
58 lines
1.9 KiB
Plaintext
58 lines
1.9 KiB
Plaintext
//:://////////////////////////////////////////////
|
|
//:: FileName: "aoe_rainfire_hb"
|
|
/* Purpose: AoE Rain of Fire's Heartbeat script.
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Boneshank
|
|
//:: Last Updated On: March 12, 2004
|
|
//:://////////////////////////////////////////////
|
|
#include "prc_alterations"
|
|
#include "inc_epicspells"
|
|
#include "prc_add_spell_dc"
|
|
|
|
|
|
void main()
|
|
{
|
|
|
|
SetAllAoEInts(4054, OBJECT_SELF, GetSpellSaveDC());
|
|
|
|
int nDamage;
|
|
effect eDam;
|
|
object oTarget;
|
|
object oCaster = GetAreaOfEffectCreator();
|
|
|
|
effect eVis = EffectVisualEffect(VFX_IMP_FLAME_S);
|
|
float fDelay;
|
|
oTarget = GetFirstInPersistentObject
|
|
(OBJECT_SELF, OBJECT_TYPE_CREATURE | OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE);
|
|
|
|
while(GetIsObjectValid(oTarget))
|
|
{
|
|
if (oTarget != oCaster &&
|
|
!GetIsDM(oTarget))
|
|
{
|
|
fDelay = PRCGetRandomDelay(0.5, 2.0);
|
|
if(!PRCDoResistSpell(oCaster, oTarget, GetTotalCastingLevel(oCaster)+SPGetPenetr(oCaster), fDelay))
|
|
{
|
|
|
|
SignalEvent(oTarget,
|
|
EventSpellCastAt(oCaster, SPELL_INCENDIARY_CLOUD));
|
|
nDamage = d6(1);
|
|
eDam = EffectDamage(nDamage, DAMAGE_TYPE_FIRE);
|
|
int nDC = GetEpicSpellSaveDC(oCaster, oTarget, SPELL_EPIC_RAINFIR);
|
|
if(!PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_FIRE, oCaster, fDelay))
|
|
{
|
|
DelayCommand(fDelay,
|
|
SPApplyEffectToObject
|
|
(DURATION_TYPE_INSTANT, eDam, oTarget));
|
|
DelayCommand(fDelay,
|
|
SPApplyEffectToObject
|
|
(DURATION_TYPE_INSTANT, eVis, oTarget));
|
|
}
|
|
}
|
|
}
|
|
oTarget = GetNextInPersistentObject
|
|
(OBJECT_SELF, OBJECT_TYPE_CREATURE | OBJECT_TYPE_DOOR | OBJECT_TYPE_PLACEABLE);
|
|
}
|
|
}
|