Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
45 lines
1.7 KiB
Plaintext
45 lines
1.7 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: FileName: "ss_ep_deadeye"
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/* Purpose: Deadeye Sense - Increases the target's AB by +20 for 20 hours.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Boneshank
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//:: Last Updated On: March 11, 2004
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "inc_epicspells"
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void main()
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{
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if (!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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object oCaster = OBJECT_SELF;
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if(GetCanCastSpell(oCaster, SPELL_EPIC_DEADEYE))
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{
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object oTarget = PRCGetSpellTargetObject();
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int nCasterLvl = GetTotalCastingLevel(oCaster);
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int nDuration = nCasterLvl / 4;
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if(nDuration < 5)
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nDuration = 5;
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_HOLY);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eAttack = EffectAttackIncrease(20);
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effect eLink = EffectLinkEffects(eAttack, eDur);
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effect eImpact = EffectVisualEffect(VFX_FNF_LOS_HOLY_30);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eImpact, oTarget);
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if(GetIsReactionTypeFriendly(oTarget) || GetFactionEqual(oTarget))
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{
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float fDelay = PRCGetRandomDelay(0.4, 1.1);
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//Fire spell cast at event for target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_BLESS, FALSE));
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DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
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DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration), TRUE, -1, nCasterLvl));
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}
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}
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PRCSetSchool();
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} |