PRC8/nwn/nwnprc/trunk/epicspellscripts/ss_ep_gr_spres.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//::///////////////////////////////////////////////
//:: Epic Spell: Greater Spell Resistance
//:: Author: Boneshank (Don Armstrong)
#include "prc_alterations"
//#include "x2_inc_spellhook"
#include "inc_epicspells"
void main()
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_TRANSMUTATION);
if (!X2PreSpellCastCode())
{
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
return;
}
if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_GR_SP_RE))
{
object oTarget = PRCGetSpellTargetObject();
effect eSR = EffectSpellResistanceIncrease(35);
effect eVis = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION);
effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
effect eDur2 = EffectVisualEffect(249);
effect eLink = EffectLinkEffects(eSR, eDur);
eLink = EffectLinkEffects(eLink, eDur2);
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_SPELL_RESISTANCE, FALSE));
//Apply VFX impact and SR bonus effect
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(20), TRUE, -1, GetTotalCastingLevel(OBJECT_SELF));
}
DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
}