Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name All Seeing Eyes
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//:: FileName inv_allseeeye.nss
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//::///////////////////////////////////////////////
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/*
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Least Invocation
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2nd Level Spell
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You gain a supernaturally precise view of the world
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around you. This grants you +6 to search and spot
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checks. This invocation lasts for 24 hours.
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*/
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//::///////////////////////////////////////////////
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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if(!PreInvocationCastCode()) return;
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//Declare major variables
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int CasterLvl = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
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object oTarget = PRCGetSpellTargetObject();
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effect eVis = EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eSkill = EffectSkillIncrease(SKILL_SEARCH, 6);
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effect eSkill1 = EffectSkillIncrease(SKILL_SPOT, 6);
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effect eLink = EffectLinkEffects(eSkill, eSkill1);
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eLink = EffectLinkEffects(eLink, eDur);
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, INVOKE_ALL_SEEING_EYES, FALSE));
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//Apply the VFX impact and effect
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(24), TRUE, -1, CasterLvl);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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} |