Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: FileName: "run_gemcage_gem"
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/* Purpose: This will uncage the creature associated with the particular gem.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Boneshank
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//:: Last Updated On: March 12, 2004
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "nw_i0_generic"
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void main()
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{
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object oItem = GetItemActivated();
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object oCre;
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string sName = GetLocalString(oItem, "sNameOfCreature");
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string sRef = GetLocalString(oItem, "sCagedCreature");
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if (PRCGetSpellTargetObject() == OBJECT_SELF)
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{
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FloatingTextStringOnCreature("Inside this gem, " + sName +
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" is safely caged.", OBJECT_SELF);
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}
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else
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{
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location lTarget = GetItemActivatedTargetLocation();
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effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lTarget);
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oCre = CreateObject(OBJECT_TYPE_CREATURE, sRef, lTarget);
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FloatingTextStringOnCreature(sName + " has been set free!", OBJECT_SELF);
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DestroyObject(oItem);
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AssignCommand(oCre, DetermineCombatRound());
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}
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}
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